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Suggestions for PR

Posted: 2011-07-16 00:58
by Redrum
yes I know this not suggestions section, but i cant post there so move it there if you want...

The suggestions I have for the PR game is that it needs artillery, artillery as in heavy artillery pieces which would include howitzer guns and self propelled howitzers like the Paladin and etc, also some rocket launchers like the BM-21 grad rockets.

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paladin
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BM-21 rocket
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I know there is already an ability for commander to call in artillery but that ability is too limited and is hardly used because either no1 actually likes being commander or if someone is a commander, they don't know how to use it. The ability itself is very limited and doesn't produce same results as you would with an actual artillery piece on the map. One con for this would be that its range is too great for the small maps, that's why solution would be to only include in large maps like Iron Eagle and etc, where the mortar has too short range and have to move it around alot to get in range and also make the artillery pieces very limited, so you would have to move and hide your artillery alot after firing and especially with the rocket launcher as you can see their rocket tracers and with this you would prevent it from people abusing it and letting it become an overpowered weapon...



Bridge building tanks is another suggestion I think would be useful PR because it gets really annoying when there's too few bridges on map and enemy can predict easily where your gonna cross from...also adding some recovery vehicles to pull vehicles out of trenches or ditches and etc....

Bridging tank
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Recovery Vehicle
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One other thing i wanted to suggest were trenches, i.e. infantry trenches and tank trenches and you could actually build your self, just like how you build other placements. The most recent war where tank trenches are being used are in Battle of Mogadishu and also in Misrata(Libya). In Mogadishu the alshabab militia has built trench systems all over the city to move fighters to the front without being seen from African Union soldiers, this would be very useful in insurgency maps. Below is picture of a tank trench they used against an African union tank

Al shabab fighter runing away from a burnt out african Union tank stuck in a tank trench
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Re: Suggestions for PR

Posted: 2011-07-16 01:01
by Acecombatzer0
Ok, you shouldn't post in the general disscusion thread asking a mod to move it for you.

Note that there is only 64 players in a battle, just giving off assets will have everyone in vehicles and no one as riflemen.

Bridges are already in Project Reality, they are in the Logi truck.

Due to engine limitations, you can't just "dig" into terrrain.

Re: Suggestions for PR

Posted: 2011-07-16 01:04
by Redrum
Acecombatzer0 wrote:Ok, you shouldn't post in the general disscusion thread asking a mod to move it for you.

Note that there is only 64 players in a battle, just giving off assets will have everyone in vehicles and no one as riflemen.

Bridges are already in Project Reality, they are in the Logi truck.

Due to engine limitations, you can't just "dig" into terrrain.
Ye i know, that's why i said limited artillery pieces...

Re: Suggestions for PR

Posted: 2011-07-16 02:45
by goguapsy
Everything you have suggested has been suggested before ;)

Artillery pieces were deemed overpowered. Having those babies being available for use anytime, anywhere is just anti-gameplay. We have mortars for artillery support.

Bridges, as acecombatzer0 said, is in the logi truck (called CSB, or Close Support Bridge). It may only be built at pre-determined areas (dirt humps on the river banks).

Trenches are not doable in-game (that's why foxholes are over the ground). Also, trenches are not used in modern warfare in a frequent-basis.

Re: Suggestions for PR

Posted: 2011-07-16 03:02
by Redrum
goguapsy wrote:Everything you have suggested has been suggested before ;)

Artillery pieces were deemed overpowered. Having those babies being available for use anytime, anywhere is just anti-gameplay. We have mortars for artillery support.
I know that why i suggested it be used in large maps and very limited amount, so if you lose it your gonna be waiting long time and the mortars are at a disadvantage in larger maps because you have to keep changing locations as targets get out of range quick...
goguapsy wrote:Bridges, as acecombatzer0 said, is in the logi truck (called CSB, or Close Support Bridge). It may only be built at pre-determined areas (dirt humps on the river banks).

Trenches are not doable in-game (that's why foxholes are over the ground). Also, trenches are not used in modern warfare in a frequent-basis.
Thats the problem, predetermined areas, meaning the enemy would know where they would lay bridges, we should get a bridging tank instead so we can lay bridge where ever we want and surprise enemy. Also what are your thoughts about recovery vehicles? which might be used to get stuck vehicles out and take away broken down vehicles for repair...don't you hate it when ur tank loses its treads and supply truck cant get to you to drop repair kit because its under fire?

Re: Suggestions for PR

Posted: 2011-07-16 03:12
by PaveHawk
There's a sticky in the suggestion forum called Already Suggested Suggestions (***) and Disallowed Suggestions. At the very top of the thread is the following statement in big red letters that reads as follow.

We are not accepting equipment suggestions (this includes everything: weapons, gear and vehicles) for any factions for which we have an MA or knowledgeable people within the team.

This includes both US factions, the British, the IDF, the PLA, the Canadian, the Militia, the German, the Hamas, the MEC, the Insurgent, the Taliban and the Russians.


Also when there is a new release they close that forum to EVERYONE. That and you don't have enough post to make a suggestion anyways. Last I heard you need 25.

Re: Suggestions for PR

Posted: 2011-07-16 03:19
by Eddiereyes909
Locked for above reason.

^You should apply to be a mod.