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Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-23 15:39
by xambone
Would it be fun to have a 12 hour round?
Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-23 15:45
by Jigsaw
What do you think?
Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-23 15:45
by Doc.Pock
nope everyone would get bored
E: jig y u so ninja?
Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-23 15:47
by H.Maverick
If the maps were allot bigger and there was ALLOT more player then yes, but as it is now it would have gotten boring pretty fast
Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-23 16:09
by xambone
i think it would be great jigsaw, like on a sat or a sun. Can you tell me what the maximum ticket % you can raise if there is one? if not dont make fun of my postings !
Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-23 16:17
by dtacs
xambone wrote:i think it would be great jigsaw, like on a sat or a sun. Can you tell me what the maximum ticket % you can raise if there is one? if not dont make fun of my postings !
Jigsaw is poking fun at you because its an incredibly ambiguous question. What would PR be like if everyone had HAT kits? What would PR be like if you could only use knives?
10,000 tickets is just a round that goes on and on until each side is capped out, the same as any other round. You don't really
need to get the opinions of other people on the subject..
Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-23 17:07
by Vista
Lol, it would be VERY boring, wasting half a day, on the same map, with the same team IMO.
Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-23 20:30
by AfterDune
Trying to go for a somewhat persistent world?

There's more to it than just raising tickets to 10.000

.
Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-23 20:39
by hobbnob
oooooo is this where we get to suggest food and toilets to PR? As well as diarrhea for the Taliban?
10,000 tickets isn't a good idea, neither is a 12 hour round. Seeding a server would mean you can't actually kill anyone since it would change the tide of the 'war'.
Maybe one day when computers can run whole countries and you can have thousands of people on a server, similar to EVE online. Then you can have whole infrastructures to run, and massive front lines with ongoing skirmishes and base defence and counter insurgency operations etc etc
We can only dream.
Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-23 21:04
by goguapsy
Nah it would suck. We need fresh starts now and then to keep the game interesting.
Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-23 21:43
by L4gi
Yes, but make sure that everyone only gets one life.
Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-23 22:06
by Mantooth
I think that you would have to modify how the game plays a little bit to make this interesting. I think your best shot of this happening would be in a server with a player capacity of over 200. Idk if thats even possible, but it would be your best bet.
Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-23 23:01
by goguapsy
I LOL @ how there are no posts on pros of having 10.000 tickets!
Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-24 00:47
by Stealthgato
dtacs wrote:What would PR be like if you could only use knives?

Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-24 00:51
by xambone
i think it would be fun, it would mean, you got to figure out a way to cap back your flags.
Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-24 11:00
by SGT.Ice
Still miss those days of epic 4-6 hour muttrah games. "Back in my day." None the less, I feel it was better back then.
Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-24 11:24
by TheOnlylars
Not in PR as it is now.
Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-24 11:27
by H.Maverick
Stealthgato wrote:
hahaha I LOL'd xD
Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-24 11:49
by TheComedian
It might be feasible on PR:ARMA2. If my memory serves me well, I remember that in the podcast, DEVs mentioned a huge map the size of northern/north-east afghanistan that covers past conflict zones. They explained to a great extent the WIP of the british operations base that is 1km square.
*sigh* ahh... the posibilities.
Re: Pros and Cons of 10,000 ticket AAS
Posted: 2011-07-24 11:52
by Spec
PR as it is is unsited for this, but generally it'd be a nice concept. Of course, few people'd want to play from the start to the end of a round, but that's not required.
Anyway, unrealistic with what we currently have.