[Help] LayerInit.con
Posted: 2011-08-08 14:21
My pr_edit folder is lacking the LayerInit.con file.. I was just looking for someone to copy the code for me 
Thanks
Thanks
6. Setting up your editor
Now we need to set up the editor to work with our new pr_edit so you can load all the statics etc.
First its best if you install these files that will help you crate maps for PR by making the editor more compatible with PR's settings etc. Download this .rar and extract it to: "C:\Program Files\EA GAMES\Battlefield 2\" (overwrite any files it asks you to).
Inside it are a few editor files and little extras to help you
Download: http://www.gloryhoundz.com/prmm/users/rhino/PR_EDIT.rar
NOTE: in addition to this to get the most upto date object spawner templates, you should copy the "bf2editor" folder out of "\Battlefield 2\mods\pr\readme\" and paste it into your Battlefield 2 folder, overwriting the folder with the new one. Do this after you have exacted the above "PR_EDIT.rar" otherwise you will have the old object spawner templates.