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[?] Using blender For PR Modelling
Posted: 2011-08-08 23:30
by AK47 WARRIOR
Hi guys i im asking myself is it possible to use blender for Modelling PR Stuff like in example T55
Tank can i model it and then i paste it in the bf2 editor ?
Re: Using blender For PR Modelling
Posted: 2011-08-08 23:47
by J.F.Leusch69
Re: Using blender For PR Modelling
Posted: 2011-08-08 23:54
by Tim270
Blender has no export tools written for it for bf2. You can model said mesh in blender, then export it to either 3ds max or maya and set it up for export. You cannot however go straight from blender to bf2.
Re: Using blender For PR Modelling
Posted: 2011-08-09 00:17
by AquaticPenguin
It'll be difficult, you'll have to export to an intermediate format, then export to the bf2 format, fixing errors along the way. There's setup you can't do in blender, and things like smoothing groups will be lost in translation, but it is possible. I reckon you need to have a good idea what you're doing in Blender, or it'll be more of a struggle when the time for export comes.