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Re: Vehicle, Map, Army fraction Thread

Posted: 2011-08-09 10:35
by Ca6e
Hmmm, i think this game is all about realism, and even IRL u have to open your map and look, and also IRL u must confirm your target before shooting. In this game driving alone in tank, APC or in others reserved assets is not wlcome , couse this game is based on teamwork and roleplaying where each SQ and every solder his job!

I am sure u will soon get used to it, just take it easy listen and follow your SL, and u will love it!
And there is also few maps with german facton to, and if u will be patient u might cross along some german faction map!

Re: Vehicle, Map, Army fraction Thread

Posted: 2011-08-09 11:23
by Sgt. Mahi
There really should be a sticky thread about the different maps and what vehicles there are on the different layers. Something I've always missed.

Re: Vehicle, Map, Army fraction Thread

Posted: 2011-08-09 11:25
by Rhino
possibly something someone from the community could do?

Re: Vehicle, Map, Army fraction Thread

Posted: 2011-08-09 11:52
by Gracler
Here is a start...from my favorite map burning sands 64 (std)

Image

Its is gonna be slightly changed in an update though.

Re: Vehicle, Map, Army fraction Thread

Posted: 2011-08-09 11:54
by Sgt.BountyOrig
German Maps Include :

Lashkar Valley
Silent Eagle
Northern Lights

Re: Vehicle, Map, Army fraction Thread

Posted: 2011-08-09 14:31
by Rudd

Re: Vehicle, Map, Army fraction Thread

Posted: 2011-08-12 14:56
by Gracler
I'm working on a few different ways of displaying all vehicles and which maps they are on etc with an Excel spreadsheet. But of course it would be much nicer in a easy to access web-based form.

Possibly the sheet could be used on the PR wiki or something.

Re: Vehicle, Map, Army fraction Thread

Posted: 2011-08-16 13:52
by Gracler
Bravestarr wrote:And in the real war the enemy stole the Vehicles, you will be see it in Afghanistan, there they stole from the last war against russia the tanks.
In war is no vehicle save.
If i want to got a recapture base from the us as taliban, and our flag is to see but the vehicles of US in base and cannot use.
That isnt fair, the US can come and use the tanks and recapture the flag.
We only can destroy the enemy vehicles. :(
And the mod have a big BUG if i irunning and stop this dont works right than in the other mods?
Why the soldier not right running?
He runs if he want not if i push the button sometimes/often?
Give the players more free ingame.
Its not good to kick new players if they play fair.
Locking the vehicles is one of the best ideas PR brought into the mod imo. It removes a lot of "unreal" behavior. If players abandon there vehicles they still risk loosing tickets or having it rigged with mines.

You need to be rested to run that's why it doesn't always work if your bar is low.

Fair play is a matter of the rules on the particular server. If you do not follow the rules you risk being kicked...simple. Some servers are more strict than others.... You should try out Coop servers since they often have less rules to follow.

Re: Vehicle, Map, Army FACTION Thread

Posted: 2011-08-16 22:33
by Dev1200
12 out of every 10 people have problem with fractions.


Bad translations aside, I would love to see some kind of a "Menu" of works done in PR, perhaps a short intro video for it to go along with it.


I'm assuming you mean something like this?

Re: Vehicle, Map, Army FACTION Thread

Posted: 2011-08-16 23:11
by ShockUnitBlack
Dev1200 wrote:I'm assuming you mean something like this?
Want, would be willing to help write.

Re: Vehicle, Map, Army fraction Thread

Posted: 2011-08-17 10:41
by Doc.Pock
join the training program too. and btw there used to be work on the guide but now it dissapeared. (?)

Re: Vehicle, Map, Army fraction Thread

Posted: 2011-08-18 10:48
by Vista
'[R-DEV wrote:Rudd;1642404']https://www.realitymod.com/forum/f196-p ... views.html


doesnt this fulfill your needs?
I am sorry but, Shija lags HARD, it would be a great map though...

Re: Vehicle, Map, Army fraction Thread

Posted: 2011-08-19 03:17
by Eddie Baker
Bravestarr wrote:The germans have more than a G36 from Heckler and Koch. ;)
They use the: MP7, MG3 and MG4, Milan, Panzerfaust 3. ;)
Yes, we know. Most of those are in the game.

Re: Vehicle, Map, Army fraction Thread

Posted: 2011-08-19 04:30
by ShockUnitBlack
Short list of ground vehicles, for example -

US Army -
M1A2 Abrams
Bradley Infantry Fighting Vehicle
Stryker Infantry Combat Vehicle
HMMWV CROWS, unarmed, and .50 cal
Avenger AAV
M35 Logistics Truck

USMC -
M1A1 Abrams
LAV-25
AAVP7A1
HMMWV .50 cal and unarmed
M35 Logistics Truck

UK -
Challenger 2
Warrior IFV
Scimitar
Panther CLV armoured car
Land Rover (unarmed and .50 cal)
Stormer AAV
MAN Logistics Truck

Russia -
T-90
BMP-3
BMP-2 (Unreleased, coming)
BTR-80
BTR-60 (Only seen on Kozelsk)
MT-LB, MT-LB .50 cal
Shturm Tank Hunter
Sa-13 Gopher AAV
BRDM-2 armoured car, unarmed BRDM-2 (Beirut only I think)
BRDM-2 "Spandrel" Tank Hunter (also Beirut only)
Ural Logistics Truck

Middle Eastern Coalition -
T-72
BMP-3
BMP-2M (unreleased, coming)
MT-LB, MT-LB .50 cal, MT-LB 30mm cannon
BTR-60
Shturm Tank Hunter
Sa-13 Gopher AAV
BRDM-2?
Technical with DsHKM (Iron Eagle only)
Ural Logistics Truck
UAZ-469

PLA -
Type 98
WZ551 Autocannon and .50 cal
VN3 Armoured Car
Type 95 AAV
FAV
Ural Logistics Truck
UAZ-469 (Operation Barracuda only)

Militia -
T-62
BMP-1 (unreleased, coming)
BRDM-2 armoured car, unarmed BRDM-2
BRDM-2 "Spandrel" Tank Hunter
Technical, SPG techinical, Ammo Technical
Ural Logistics Truck

That accounts for most land vehicles in the game used by conventional factions currently, bar the Canadians, Israelis, and Germans. I'm probably still missing a few.