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IDF F16 Texture
Posted: 2011-08-11 13:27
by Dadavan
Since AFAIK the feedback forum is closed I'll post here.
Whilst playing around on Iron Eagle I noticed something, the type of thing that doesn't affect gameplay but is a little fix and will add another notch of realism.
Anyway, the F16 texture in game is number 107, which belongs to
116 sqn. (you can tell that by
the logo on the tail too), that squadron operates F16 A's and B's and is mainly used for training. so since if I remember correctly the F16 ingame is a C model, it doesn't make sense that it has those markings on it. Just to bring it to your attention

Heres an example of F16C squadrons:
101,
110,
117.
Wow.. I'm a bit bored lately..
Re: IDF F16 Texture
Posted: 2011-08-11 13:36
by killonsight95
Dude awesome sig!
also, good spot

Re: IDF F16 Texture
Posted: 2011-08-11 13:39
by Lugi
Good find but nobody cares.
Infraction issued for useless/unhelpful post - Jigsaw
Re: IDF F16 Texture
Posted: 2011-08-11 14:14
by Dadavan
As I said, it wont make much of a difference but just trying to keep things real.
Glad you liked the sig

Re: IDF F16 Texture
Posted: 2011-08-11 15:54
by mattnett1
Lugi stop spamming and saying that ****... Saying Nobody cares? Then don't read this thread or post. I honestly care. And yeah that would be cool.
Re: IDF F16 Texture
Posted: 2011-08-11 16:25
by Maverick
Dadavan wrote:Since AFAIK the feedback forum is closed I'll post here.
Whilst playing around on Iron Eagle I noticed something, the type of thing that doesn't affect gameplay but is a little fix and will add another notch of realism.
Anyway, the F16 texture in game is number 107, which belongs to
116 sqn. (you can tell that by
the logo on the tail too), that squadron operates F16 A's and B's and is mainly used for training. so since if I remember correctly the F16 ingame is a C model, it doesn't make sense that it has those markings on it. Just to bring it to your attention

Heres an example of F16C squadrons:
101,
110,
117.
Wow.. I'm a bit bored lately..
This is why I love the PR Community, they can pay attention to even the SMALLEST detail on ANYTHING, and present facts on why it should be a certain way, (I bet even if it'd be dirt on the uniform or textures on the weapons themselves I bet they(we would spot) Very nice find

Re: IDF F16 Texture
Posted: 2011-08-11 17:05
by Dadavan
Haha never thought that people would really care. Anyways number 107 was propably used since it is one of the most famous F16's in Israel and propably in the world due to its history.
Re: IDF F16 Texture
Posted: 2011-08-11 18:21
by killonsight95
what's its history

i don't know much about israel, care to inform?
Re: IDF F16 Texture
Posted: 2011-08-11 18:38
by Dadavan
????:F-16netz002.jpg ? ????????
Well first of all it was one of the 8 planes that bombed the nuclear reactor in Iraq (that's what the green triangle at the bottom stands for), and secondly it has 6.5 kill marks making it the F16 with most kills in the world.
Re: IDF F16 Texture
Posted: 2011-08-11 18:40
by killonsight95
kill marks? if that stands for amount of confirmed kills then whats the .5?
Re: IDF F16 Texture
Posted: 2011-08-11 18:43
by Dadavan
killonsight95 wrote:kill marks? if that stands for amount of confirmed kills then whats the .5?
Kill marks show how many aircraft it has downed. I think I read that the half is because there was one kill that was made by 2 planes so each one got half a kill

Re: IDF F16 Texture
Posted: 2011-08-11 18:52
by Triggerfinger
Also give every vehicle it's own number plate on the front and back for the sake of realism?
/joking (for the less intelligent people around here)
I don't know, isn't it too much effort to reskin the F16 just for that logo? (not that I'm agaisnt it)
Re: IDF F16 Texture
Posted: 2011-08-11 19:01
by Rissien
Lugi wrote:Good find but nobody cares.
Infraction issued for useless/unhelpful post - Jigsaw
This coming from the person who wants shovels removed from the crewman kit for no good reason.... really?
Re: IDF F16 Texture
Posted: 2011-08-11 19:03
by Dadavan
Triggerfinger wrote:Also give every vehicle it's own number plate on the front and back for the sake of realism?
/joking (for the less intelligent people around here)
I don't know, isn't it too much effort to reskin the F16 just for that logo? (not that I'm agaisnt it)
Would'nt go that far

But as I said:
will add another notch of realism.
I'ts just a suggestion, DEV's can do whatever they want with it.
Re: IDF F16 Texture
Posted: 2011-08-11 19:10
by Jigsaw
Forgot to lock this earlier

ops:
As this is a suggestion outside of the correct (locked) forum section: closed.