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Few question ...
Posted: 2006-10-03 08:49
by Reitak
First, thanks for best mod and sorry my english
1. map Jalalabad - flags can't catch, I don't know why

this is perfect map, I don't know is bug in me, or in map
2. Specops - why have specops only one C4, specops must be a destroyer for tank, and APC, in game he is unusefull ... with one C4 he do nothing !
3. C4 - why are C4 so poor? I put all C4 on tank, every boom, and tank is not destroy? Why? Sorry, but this is not normal, 4 C4 and tank is ok?
4. TOW - 2 rakets to tank, and nothing happend? Why is tow poor as C4? This two things must be most powerfull in game ...
Thanks for answer ...
Posted: 2006-10-03 08:56
by Guerra norte
Well there's is a huge diffrence between the shape charge warhead on a TOW missile and a lump of Composition 4, but yeah i agree, 1 TOW should take out a tank easy. As for C4 taking out a tank like in PRMM, it is very unrealistic, the only thing they would in real life is maybe just destroy the tracks on the tank.
Posted: 2006-10-03 10:53
by Reitak
what is specops in prmm? nothing, his c4 is poor, he must be powerfull in squad to destroy heavy vehicles ... now he is only "BLACK SHIELD" ...
when somebody is in tank he is hard to destroy them, very hard ... engineer put all C4 on tank and nothing hapend, this is not realistic, this is not normal ...
Posted: 2006-10-03 12:20
by fuzzhead
what is not realistic is seeing someone go up to a LIVE tank and put explosive charges on it....
this isnt WW2 Saving private ryan.....
Posted: 2006-10-03 16:20
by SOTOPWR
you want to take out a tank??? In the words of FUZZ "Ambush" LOL
Posted: 2006-10-04 15:49
by mdterp1987
This is a reality modification. Because of this, the c4 cannot penetrate depleted uranium armor, as in real life. Modern combat tactics are to instead use rockets to detsroy tanks.
The spec Ops class is there to attack from behind enemy lines. The c4's purpose is to blow up radar, UAV, and artillery pieces.
Oh, and in real life, tanks dominate a battlefield so why should they not dominate the ground in prmm?
Posted: 2006-10-04 18:02
by 3cain3
I dunno why, but everytime that i play the goods station, game crashes back to desktop after like 5 minutes or less....help please its such a cool looking map
Posted: 2006-10-05 23:13
by Ghostrider
Reitak wrote:what is specops in prmm? nothing, his c4 is poor, he must be powerfull in squad to destroy heavy vehicles ... now he is only "BLACK SHIELD" ...
when somebody is in tank he is hard to destroy them, very hard ... engineer put all C4 on tank and nothing hapend, this is not realistic, this is not normal ...
If you want a class to destroy vehicle...that's why Anti-Tank's there
Regarding the C4s. The SpecOps class has the C4 model while we import the object model that we originally wanted to use, which is the SLAM.
Ragarding maps like Jabal, etc make sure that you're actually paying attention to the server messages...which tell you in which
order they must be capped. It's not a bug, you just need to read and follow instructions.
Regarding the TOWs, etc. Vehicles will have the basics of location-based damage working. For example, a tank can be taken out with 3 shots from the front, 2 to the sides/tracks or 1 to the rear, etc..
Just try and search through the forums...there's a search button
-Ghost
Ghostriders comment
Posted: 2006-10-06 01:02
by 3cain3
are you refering to the goods station map about the order of flag cuz if so thats not the case it has crashed well before i even got to the flag and once i captured the first flag but it was in order and it crashed the first shot i fired at an enemy at the base.
If anyone else has had this issue please help a brotha out..
my pc specs are basic
Asus MB
3200+ Athlon
1 gig ram (kingston)
gforce 6600GT
Windows XP Pro SP2
all bf2 and PRMM updates are good and so is PB but im playing SP so it shoulnt matter
oh btw ghostrider is my quote not giving credit to someone cuz this has sorta been my theme since halo when my friend was running and i had the almighty pistol and i told him to...well you know the rest...so if this is a quote someone already has dibs on i can change it to something like
you were killed by [a bullet] (its a halo thing)
Posted: 2006-10-06 02:42
by IronTaxi
does it always crash on shooting or is it entirely random? did you try running in windowed mode as well to see the crash output?
Posted: 2006-10-06 03:21
by Ghostrider
3cain3 wrote:are you refering to the goods station map about the order of flag cuz if so thats not the case it has crashed well before i even got to the flag and once i captured the first flag but it was in order and it crashed the first shot i fired at an enemy at the base.
If anyone else has had this issue please help a brotha out..
Something that can help us to track your problem would be the
steps a player needs to take (in order) so that the crash can be
reproduced.
I don't think it's PRMM related. The community would've spammed the threads with "Bug Threads".
-Ghost
Posted: 2006-10-06 12:59
by ArmedDrunk&Angry
perhaps his transatlantic transducing tansmogrifier has become misaligned.
Posted: 2006-10-06 13:07
by 3cain3
Its random, and no i have not tried to run it in windowed mode, but best i can guess the actual process is ending itself and as quick as it hits desktop, its like ive got a memdump going on or something, but no errors that microsucks can pick up so i dunno.
Posted: 2006-10-06 13:10
by 3cain3
'[R-DEV wrote:Ghostrider']Something that can help us to track your problem would be the steps a player needs to take (in order) so that the crash can be reproduced.
I don't think it's PRMM related. The community would've spammed the threads with "Bug Threads".
-Ghost
nothing in particular...sometimes while im running the first 10sec of a match, sometimes 3 or 4 minutes into it, sometimes while shooting, sometimes while not, i realize you need to recreate the problem, but this one is pretty random...do u think maybe i need to replace all of the Goods Station map and .zips?
btw, im playing SP