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[?] Converting vanilla BF2 maps to Project Reality
Posted: 2011-08-26 11:05
by Viikkasota
How I can convert vanilla Battlefield 2 maps to Project Reality so they work with PR and don't crash at loading? And how I can make them to work as Co-op maps?
Re: Converting vanilla BF2 maps to Project Reality
Posted: 2011-08-26 11:13
by Gracler
Depends on how many things you want to "convert".. if you just want the weapons then I guess it isn't extremely difficult to merge....but if you want vehicles and other static objects its gonna require a remake of the map.
Co op ..(though i have never worked with it) I belive is also quite difficult to convert....perhaps you can "borrow" some vbf2 things to make it work but I bet it is much more complicated than that.
what you could do is look for an old version of PR where they started by just adding few things on the vbf2 maps.
Re: Converting vanilla BF2 maps to Project Reality
Posted: 2011-08-26 11:15
by Gracler
Re: Converting vanilla BF2 maps to Project Reality
Posted: 2011-08-26 11:26
by Viikkasota
I want just to convert vbf2 maps by making them work with Project Reality and im not planning to add special stuff just all the necessary stuff to make it work with PR.
Re: Converting vanilla BF2 maps to Project Reality
Posted: 2011-08-26 11:29
by Viikkasota
I checked rules from that area and rules said that only mods in progress can be posted there.
Re: Converting vanilla BF2 maps to Project Reality
Posted: 2011-08-26 11:46
by Gracler
Viikkasota wrote:I checked rules from that area and rules said that only mods in progress can be posted there.
ah yes... so you consider your "project" an idea still
Well maybe if you could explain your "purpose" of converting it would be easier to answer.
Making it "work" without crashing you could just leave out a lot of elements....but you wouldn't have anything to do on the map and no vehicles.
If you want to play for example Kubra dam but with everything PR has to offer then it can be quite a remake of the map and files.
Re: Converting vanilla BF2 maps to Project Reality
Posted: 2011-08-26 11:52
by Rhino
This tutorial here is just for what you want to do, and even uses a vanilla map as an example:
https://www.realitymod.com/forum/f189-m ... audit.html
Although it is quite outdated and many PR settings have been changed since then so make sure so make sure you also check these topics:
https://www.realitymod.com/forum/f354-c ... lines.html
https://www.realitymod.com/forum/f388-p ... ystem.html
https://www.realitymod.com/forum/f189-m ... m-cps.html
https://www.realitymod.com/forum/f189-m ... aasv4.html
Also this tut list has lots of useful info too if you can't find what your looking for, although most of these are more about crating a map from scratch:
https://www.realitymod.com/forum/f189-m ... rs-up.html
Have fun!
- Moved to Community Modding
Re: Converting vanilla BF2 maps to Project Reality
Posted: 2011-08-26 12:36
by Gracler
Great a real PR mapper to the rescue.... thanks Rhino.