Sending new guys on the "good servers"
Posted: 2011-09-07 02:01
Hey guys,
Please bear with me and this following thought!
Note: This is not going against new players, we all were new at one point, and it is by no mean to put people off or anything!!! Although their is a couple of threads this thought might belong into I wanted to make a new thread for it to get a special discussion going!
----------------------------
Why do we always send new players straight to the "good servers"?
Whatever that means anyway, I mean the players make the round and
I had very good rounds on very "different" servers...and very frustrating
ones too.
----------------------------
The point is:
If there is a player increase that brings a lot of new players to the table
I think it is wonderful for all of us but if you have to many spots on a server
filled with new guys the "veterans" simply can't can't coop with that in terms of
"keeping the gameplay-level at a decent value".
And I know that all of you know that feeling when you join such a server,
awaiting a super-uber-teamwork-all-works-well round and what you get
is 31 others (or at least all the SLs in channel) swearing about all guys
being newbs and nothing good going on.
Or if you lead a squad with maybe 3 new guys and you have to talk and explain
soooo much you almost can't even play yourself anymore. And I am not only
talking about the usual "how do I do this and that?" but all the things that get
into your "flesh and blood" (as we would say it here) about your general and
specific behavior on the battlefield.
I had many rounds like this on such a server since this "flood of new players"
as one of the before mentioned SLs in channel once put it. It is not really
annoying but just stressful and frustrating of some sort.
Idk about you guys but the way I learned PR (not saying I wasn't still learning
every game I play) by playing Muttrah 24/7 (and I mean literally 24/7
)
to get the basic feel of the game, to learn how to work with my map,
to test different kits and weapon systems, to see what the game is all about and so forth.
After a while when I felt more comfortable I even lead squads there to learn
more and more. Then at one point I went on another server and discovered the
beautiful Insurgency gamemode and was totally mindfacked about all the stuff
that is different to what I knew till that day...but I could coop with it, cause I knew the basics of PR!
Since I play I brought 2 new guys to PR and "trained the both of them" in Muttrah.
It is a very good environment as you pretty fast know the basic shape of the battle
in the city. Also you'll get to see a lot of the (for PR gameplay very important)
enterable buildings and an average amount of mixed-warfare to get you started.
----------------------------
So here we are, thanks for reading, hope you can see what I am trying to transmit here,
get a discussion going if needed, spread the word! What word you might ask?
B-B-B-Bird's the word...
----------------------------
Regards,
Kilo
Please bear with me and this following thought!
Note: This is not going against new players, we all were new at one point, and it is by no mean to put people off or anything!!! Although their is a couple of threads this thought might belong into I wanted to make a new thread for it to get a special discussion going!
----------------------------
Why do we always send new players straight to the "good servers"?
Whatever that means anyway, I mean the players make the round and
I had very good rounds on very "different" servers...and very frustrating
ones too.
----------------------------
The point is:
If there is a player increase that brings a lot of new players to the table
I think it is wonderful for all of us but if you have to many spots on a server
filled with new guys the "veterans" simply can't can't coop with that in terms of
"keeping the gameplay-level at a decent value".
And I know that all of you know that feeling when you join such a server,
awaiting a super-uber-teamwork-all-works-well round and what you get
is 31 others (or at least all the SLs in channel) swearing about all guys
being newbs and nothing good going on.
Or if you lead a squad with maybe 3 new guys and you have to talk and explain
soooo much you almost can't even play yourself anymore. And I am not only
talking about the usual "how do I do this and that?" but all the things that get
into your "flesh and blood" (as we would say it here) about your general and
specific behavior on the battlefield.
I had many rounds like this on such a server since this "flood of new players"
as one of the before mentioned SLs in channel once put it. It is not really
annoying but just stressful and frustrating of some sort.
Idk about you guys but the way I learned PR (not saying I wasn't still learning
every game I play) by playing Muttrah 24/7 (and I mean literally 24/7
to get the basic feel of the game, to learn how to work with my map,
to test different kits and weapon systems, to see what the game is all about and so forth.
After a while when I felt more comfortable I even lead squads there to learn
more and more. Then at one point I went on another server and discovered the
beautiful Insurgency gamemode and was totally mindfacked about all the stuff
that is different to what I knew till that day...but I could coop with it, cause I knew the basics of PR!
Since I play I brought 2 new guys to PR and "trained the both of them" in Muttrah.
It is a very good environment as you pretty fast know the basic shape of the battle
in the city. Also you'll get to see a lot of the (for PR gameplay very important)
enterable buildings and an average amount of mixed-warfare to get you started.
----------------------------
So here we are, thanks for reading, hope you can see what I am trying to transmit here,
get a discussion going if needed, spread the word! What word you might ask?
B-B-B-Bird's the word...
----------------------------
Regards,
Kilo