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[0973] Kokan Map Scale Wrong

Posted: 2011-09-15 06:26
by TheAmazingYant
The map for Kokan seems to use the wrong scale, using a scale of One Big Grid = 75m instead of One Big Grid = 150m, as is the case with Kokan proper.

In other words, the Map Grid for Kokan has the scale for a 1km map, but Kokan is a 2km map.

Re: Kokan Map Scale Wrong

Posted: 2011-09-15 07:31
by AFsoccer
Thanks for letting us know.

Re: [0973] Kokan Map Scale Wrong

Posted: 2011-09-15 11:36
by J.F.Leusch69
next time make sure to use the bug reporting template.

Re: [0973] Kokan Map Scale Wrong

Posted: 2011-09-16 10:36
by TeRR0R
btw, the map seems very low quality. I find it hard as CO to mark single buildings.

Re: [0973] Kokan Map Scale Wrong

Posted: 2011-09-16 20:52
by doop-de-doo
There is a dimension limit to the mini/main map. Once you pass a certain point, data begins to be lost through lack of pixels. A full detailed map would be problematic to load into memory as it would consume too many resources.

Re: [0973] Kokan Map Scale Wrong

Posted: 2011-09-16 23:52
by Rudd
iirc minimaps larger than what we use cause issues for ATI cards, so I'm afraid its not really possible to increase quality

Re: [0973] Kokan Map Scale Wrong

Posted: 2011-09-17 09:37
by qs-racer
But new Jbala minimap and desesrt rat minimap are high quality ?
(desert rat is the kashan solo player HD map)

Re: [0973] Kokan Map Scale Wrong

Posted: 2011-09-17 12:14
by TeRR0R
Yes, most other minimaps are much better. Single buildings are usually clearly distinguishable but not so on kokan.

Re: [0973] Kokan Map Scale Wrong

Posted: 2011-09-17 18:02
by TeRR0R
Here are some examples from three minimaps: Basrah, Ramiel and Kokan.
The resolution from all is the same, but the latter seems washed out.

Maybe the contrast could be optimised a bit?



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Edit:

Here an quick example with applied autocontrast:

Image