Observation aircraft Act like UAV
Posted: 2011-10-05 19:18
Basically my suggestion is very simple for PR:V incorporate an observation plane model in for a UAV model and bring back the rotating UAV action like in Vanilla BF2.
So in PR:V when the commander wants to use an observation aircraft he places the marker and up pops a Cessna or what ever sort of aircraft would be used as the observation plane. No one is flying the plane its all automated like the BF2 UAV.
except with a MUCH larger Circle radius if that's possible to be changed.
the commander watches through the below camera to act as "this footage has been recorded and brought back to intelligences HQ" while the commander is In the camera view much like the UAV system we have for the current PR the commander hears a Prop sound.
Infra red should not be used and the footage should be in all Black and white.
( The plane its self should be situated High in the sky and have a Heat signature so that ground forces can attempt to shoot it down with either AA missiles or guns. and if at all possible incorporate a Flare mechanism for the commander to deploy flares if necessary. ( and if at all possible due to Bf2 limitations)
So in PR:V when the commander wants to use an observation aircraft he places the marker and up pops a Cessna or what ever sort of aircraft would be used as the observation plane. No one is flying the plane its all automated like the BF2 UAV.
except with a MUCH larger Circle radius if that's possible to be changed.
the commander watches through the below camera to act as "this footage has been recorded and brought back to intelligences HQ" while the commander is In the camera view much like the UAV system we have for the current PR the commander hears a Prop sound.
Infra red should not be used and the footage should be in all Black and white.
( The plane its self should be situated High in the sky and have a Heat signature so that ground forces can attempt to shoot it down with either AA missiles or guns. and if at all possible incorporate a Flare mechanism for the commander to deploy flares if necessary. ( and if at all possible due to Bf2 limitations)