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Iron Sights?
Posted: 2004-07-30 04:33
by RObErT_RaTh
I don't know because I am new to your forums but I was wandering since you guys are going for realism will you be incorporating iron-sights? If so will you be able to shoot from the hip at all? Will you be able to run if you are in iron sight mode or whatever?
Posted: 2004-07-30 05:43
by DrZero
we will be incorporating iron sights, we were thinking, walking with iron sights, but not running, shooting from the hip will be available but it wont be very accurate

Posted: 2004-07-30 05:45
by RObErT_RaTh
Exactly what I wanted to hear.

Posted: 2004-07-30 05:46
by DrZero
are you interested in 3d modelling for the team?
Posted: 2004-07-30 05:57
by RObErT_RaTh
I was emailed the other day and that's how I heard about this mod. I was offered a position on the team but at the moment I am not sure if I can work for reality. I would love to because I really want to be on a mod that has a vision and will strive to make sure it gets finished but I am already involved with 2 mod teams at the present time.
Posted: 2004-07-30 06:00
by Black Beret
Do not stress, Bob, iron sights were among the first things we suggested -- maybe even the first -- and they will be in the mod.
Posted: 2004-07-30 07:26
by requiem
who's bob?

Posted: 2004-07-30 07:28
by Black Beret
Bob... Short for Robert.
Posted: 2004-07-30 07:41
by RObErT_RaTh
Call me whatever you want. If you wanted to know my real name is Chris. Bob will do if it's easier though

Posted: 2004-07-30 11:00
by DrZero
can i call you Assmaster?
Posted: 2004-07-30 13:25
by supaman
Wow "bob" you are doin really nice models. Would be cool if youre going too work for the team.
Posted: 2004-07-30 21:34
by DrZero
indeed it would

Posted: 2004-07-31 01:57
by RObErT_RaTh
I'll think about it if people call me Bob instead of Assmaster

Posted: 2004-07-31 02:31
by Dr.Spangle
I should probably mention that ironsights as well as really cool new scopes and red dot sights and holosights are already in BF2, and they're very stylishly and realistically done. Although, naturally, they fudged up the scopes themselves as far as the look goes, but the way they operate is well done.
Posted: 2004-07-31 03:16
by Ugly Duck
*begs bob to model* Theres 1 modeler so far, but 1+1=2 and 2 is more than one and that is always a good thing.......
BTW those are awsome models, theyre sooo beeeeautifoool
Posted: 2004-07-31 03:36
by DrZero
yes, mathematics

Posted: 2004-07-31 13:05
by RObErT_RaTh
Ugly Duck wrote:but 1+1=2 and 2 is more than one and that is always a good thing.......
I can tell you have a thing for threesomes.
Thankyou for the compliments on the models by the way.

Posted: 2004-08-10 22:01
by claygast
It should be like Call of Duty.
When you zoom/focus, it should bring the gun up with iron sight. But when you walk around their should be a crosshair.
Think about it- in real life, in the real 3D world, you would always have some sense as to where exactly your gun is pointing, and the crosshair is really the only fair duplication of this aiming.
Posted: 2004-08-11 00:05
by RObErT_RaTh
Do you see trained soldiers shooting 'from the hip' and knowing where their shot will go? In real life you dont have cross hairs.
Posted: 2004-08-11 00:44
by JS.Fortnight.A
Exactly. RObErT_RaTh check out my post under Dev section in the IG regarding X-hairs.