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Project Normandy Server Crashes

Posted: 2011-12-02 10:02
by AfterDune
We have come a long way already, but there's still something that crashes the server. We don't yet know what it is, so help us find that needle in the haystack called Project Normandy ;) .


How can you help?
When the server crashes, think about what you or your teammates were doing. Perhaps your action is related to the servercrash. Did you enter/exit a vehicle? Use a certain weapon? Etc.

When you think the crash is not random, but has something to do with what you or your teammates were doing, please report it in this thread, using the following template:


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Date/Time
When did the crash occur.

Server
What server were you playing on.

Description
Give a detailed description of what you were doing when the server crashed.

What team were you on
Wehrmacht / US Army

Steps to reproduce
Post clear and concise steps to reproduce the problem (if you know, that is).

Screenshots / Video
Post any relevant screenshots, use imgur / youtube or some other free hosting service.

Video Settings (if needed)
Only put this if the bug has something visually wrong, especially related to lighting or effects, you should post up your video settings and your graphics card make+model.
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NOTE: Only post here if you think you have useful information.

Re: Project Normandy Server Crashes

Posted: 2011-12-02 10:32
by AfterDune
Description
Some people have said the crashes could be caused by trying to enter a vehicle from the enemy team. Now, BF2 sure did use to have this problem (don't know if it still has), where if a vehicle was teamlocked and someone from that team had already used it and an enemy would then try to enter it, it would result in a crash.

Not all vehicles in Project Normandy have set "ObjectTemplate.dontClearTeamOnExit 1" in their .tweak files, whilst the vehicles themselves are placed with "ObjectTemplate.teamOnVehicle 1" and "ObjectTemplate.team" set to 1 or 2.

Could the combination of locking the vehicle in the gameplayobjects.con and the vehicles NOT having the "dontClearTeamOnExit" set, result in servercrashes?

What team were you on
Doesn't matter?

Steps to reproduce
I haven't been able to do so, but perhaps that's because I was testing it on my own.

Screenshots / Video
N/A

Video Settings (if needed)
N/A


AD says: This was indeed causing a servercrash. This has been fixed serverside.

Re: Project Normandy Server Crashes

Posted: 2011-12-02 16:24
by Bluedrake42
Description


The server crashed at the very end of the video (that's why I cut it haha)

What team were you on
American

Steps to reproduce
No idea... haha

Screenshots / Video
^^ REFER TO PREVIOUS ^^

Video Settings (if needed)
ALL MAX BABY


AD says: Thanks, but this does not contribute to the thread. There's only a mention of a servercrash, but nothing more.

Re: Project Normandy Server Crashes

Posted: 2011-12-02 20:14
by KarlHungus
Since people have speculated that trying to enter the enemy's vehicles could be a cause of the server crashes, I thought I would leave this here.

Server: =USF=
Time/Date: 11/30 @ approx. 2330 EST (0430 GMT?)

Five people on server - three US and two German. I was using the officer-garand kit as SL1 and was laying down in the back of a recently vacated Hanomag to ambush my clanmate who was on the German side if he tried to reenter it. SL2 pulled up in a US jeep, got out and I stood up to look at him and the server crashed. He was close to the front of the Hanomag and may have tried to enter it.

Hope this is helpful...


AD says: This was indeed causing a servercrash. This has been fixed serverside.

Re: Project Normandy Server Crashes

Posted: 2011-12-02 23:49
by Arc_Shielder
Description
Going along the killzone to assault a bunker occupied by americans - just directly south of Dog, me coming from the west side of it - when I accidentally stepped inside the red line for 2 secs. The server crashed right after...

What team were you on
Wehrmacht

Steps to reproduce
Reproduce same steps - on the Whermacht side obviously-.


AD says: Doesn't seem to be causing servercrashes. Tried a couple of times, but works as intended.

Re: Project Normandy Server Crashes

Posted: 2011-12-03 01:14
by lawmaz12345
Dont know why but when ever i join i get a server connection timed out after about a minute sometimes less of playing :-(

Re: Project Normandy Server Crashes

Posted: 2011-12-04 11:58
by torag
for me on saturday, my connection was lost 2 time but I not was alone (the first time, the connection was lost when the US boat appeared at FOX)

Re: Project Normandy Server Crashes

Posted: 2011-12-04 13:17
by Furst
Description

i was using an incendiary somewhere near the "farms" flag. i clicked on it, thrown it and at the time when it usually "ignites" the server paused and crashed.

What team were you on

US Army

Steps to reproduce

use incendiary and hope for crash!

Screenshots / Video


n/a

Video Settings (if needed)

ive had a little problems with the graphics, "lsd colours", but its probably not related to this. happened to me since bf42.

Re: Project Normandy Server Crashes

Posted: 2011-12-04 19:23
by Pvt.LHeureux
Furst, where you a squad leader? Also wich server?

Re: Project Normandy Server Crashes

Posted: 2011-12-04 19:53
by Acemantura
Furst wrote:Description

i was using an incendiary somewhere near the "farms" flag. i clicked on it, thrown it and at the time when it usually "ignites" the server paused and crashed.

What team were you on

US Army

Steps to reproduce

use incendiary and hope for crash!

Screenshots / Video


n/a

Video Settings (if needed)

ive had a little problems with the graphics, "lsd colours", but its probably not related to this. happened to me since bf42.
Is it just me or is there something added to the the map that sounds lightning simultaneously with the explosion of a handheld?

Re: Project Normandy Server Crashes

Posted: 2011-12-04 20:13
by Pvt.LHeureux
There is lighting in the map, but it's not mixed with an explosion.

Re: Project Normandy Server Crashes

Posted: 2011-12-05 13:00
by sEi
Date/Time: 2011-12-04

Server: PRTA event

Description: The second when i pressed to throw a smoke grenade (as a medic) the server crashed. (this was the first crash at the event)

What team were you on: Wehrmacht

/sEi (SenSei ingame)


AD says: We've tested this, works as intended. No crashes at all.

Re: Project Normandy Server Crashes

Posted: 2011-12-05 13:02
by AfterDune
Shouldn't cause it, but this one is easy to test. The medic has more smoke nades, so uses a different weapon: gerhgr_nb39_q4.

Should test this online, lads. Feel free to do so. Grab a medic kit and throw as many smokes as you can. Run out of smoke nades, resupply, throw them, eat them, I don't care ;) .


AD says: We've tested this, works as intended. No crashes at all.

Re: Project Normandy Server Crashes

Posted: 2011-12-06 09:29
by AfterDune
Smokenade didn't do anything, except what is was supposed to do.

I haven't seen the [NEW] server crash anymore, but I haven't played much yesterday. Did anyone experience crashes after saturday?

Re: Project Normandy Server Crashes

Posted: 2011-12-06 10:34
by Pvt.LHeureux
No. Not on [NEW]