Vadso City (4km)
Posted: 2011-12-04 07:30

Name: Vadso City
Factions: Russia vs GB
Size: 4km
Location: Vadso City, Norway
We're also happy to share portions of a short interview with the map's creator, [R-CON]pleym, by PR's media guy, [R-CON]psychickactivity.
So "Vadso City" is a map taking place in Norway but tell us a bit more about it. What are the factions in action? What are we going to find? Which assets will be seen?
Vadso is the capital in the county of Finnmark, Norway. The area offers a lot of varied terrain that requires a lot of different tactics to control it. The factions in action are the British Armed Forces (place holder for the Norwegian Forces) vs. the Russian Army/Navy. You will find miscellaneous assets on this map as it all depends on what layer is chosen, but it includes everything from attack helicopters to motorcycles.
The map is based on a real place but with great modifications to make it fit into the game and be gameplay friendly. In real life the dam is a little river, but since Norway gets 97% of its electrical power from hydroelectric power plants I wanted to include one on the map. The NATO radar station is actually in the town next to Vadso, but it was a great thing to add to the map for sake of the infantry and uniqueness. The town itself is placed on its real location but is probably 1/6 of the real size. The surrounding terrain is based on the City of Vadso's location with input from typical Norwegian environments like skerries, inland pine forest, open plains, islands, huge bare mountains, etc.
How long did you take to make this map? Did you encounter problems of any kind?
I started creating it on December 23, 2010 because I was home with the flu and bored to death, so I was basically alternating between mapping and wiping snot.
It's not for nothing that it took me a year to make it because placing houses on sloping terrain is a pain in the butt, it would have been a lot easier if the houses had deeper foundation walls.. but I manged to get it done in the end. My vision was to provide cover using the terrain since trees and houses wouldn't be enough to provide cover for the infantry.
Why did you choose this location?
I chose the area because I was quite familiar with it and thought it would help me with the mapping. But it's also because it offers varied terrain and forces players to find new tactics. You have a mix between air, land and sea assault so there is more than one way to reach your destination and defeat your enemy.
Sounds fun. Thanks pleym and congratulations on having it included in the upcoming map pack.
This highlight is part 2 of 4 for the upcoming 0.973 map pack.
Be sure to check back in a few days for information about another map and mapper.
Be sure to check back in a few days for information about another map and mapper.




