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[?] 3rd party stationary weapon on the map

Posted: 2012-01-25 11:04
by Dukuu_npanop
I returned the old layout to the map "fools road day 2" where Russian Army fought Militia, so I found some 3rd party zu23 model and placed it on the map. In singleplayer mode the game is stable, I have no problems, but when I try to play co-op, any player who come close to zu23 make server crash to desktop, so what can I do? I guess I missed some config :o ops:

Re: 3rd party stationary weapon on the map

Posted: 2012-01-25 23:43
by USMC scout sniper
Probably because It's not the standard ZU23?

Re: 3rd party stationary weapon on the map

Posted: 2012-01-26 10:25
by Dukuu_npanop
So, I borrowed this model from PoE2, but it works perfectly with bots, I have no Idea why it doesn't work in multiplayer. Should I write this weapon in realityconstants.pyc?

Re: 3rd party stationary weapon on the map

Posted: 2012-01-26 17:09
by Dukuu_npanop
Finally I solved it, the problem was in tweak file 8)

Re: 3rd party stationary weapon on the map

Posted: 2012-01-27 01:02
by Shovel
I'm not sure how legal it is to just "borrow" content from other games....

Re: 3rd party stationary weapon on the map

Posted: 2012-01-30 06:39
by pr|Zer0
if its for PERSONAL use...i think is OK...problem can occur on public servers