[0973] Fallujah coop - Invalid Infantry Order Position
Posted: 2012-02-07 17:03
Hi PR Team,
sometimes, if our coop server runs fallujah, the server crashes.
It happens, if the bots trying to capture mosque.
The InfantryOrderPosition (inside of the mosque building) is 2 meters to deep.
It's on the ground terrain and not on the mosque 1.lvl interior navmesh.
Raise it 2 meters and all shows green.
aiStrategicArea.setActive cpname_fallujah_west_coop64_mosque
AIStrategicArea.addNeighbour cpname_fallujah_west_coop64_suburbs
AIStrategicArea.addNeighbour cpname_fallujah_west_coop64_upstreet
AIStrategicArea.addNeighbour cpname_fallujah_west_coop64_insmain
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 190.794/25/143.555
AIStrategicArea.setOrderPosition Infantry 190.794/27/143.555
AIStrategicArea.setOrderPosition Vehicle 176.674/24.8843/171.56
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 56.5685
Greetz
sometimes, if our coop server runs fallujah, the server crashes.
It happens, if the bots trying to capture mosque.
The InfantryOrderPosition (inside of the mosque building) is 2 meters to deep.
It's on the ground terrain and not on the mosque 1.lvl interior navmesh.
Raise it 2 meters and all shows green.
aiStrategicArea.setActive cpname_fallujah_west_coop64_mosque
AIStrategicArea.addNeighbour cpname_fallujah_west_coop64_suburbs
AIStrategicArea.addNeighbour cpname_fallujah_west_coop64_upstreet
AIStrategicArea.addNeighbour cpname_fallujah_west_coop64_insmain
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Infantry 190.794/25/143.555
AIStrategicArea.setOrderPosition Infantry 190.794/27/143.555
AIStrategicArea.setOrderPosition Vehicle 176.674/24.8843/171.56
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 56.5685
Greetz