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XP server stable?

Posted: 2012-02-15 19:18
by pdxmark
IIRC, the Refactor engine was originally designed for 32bit systems and had to be patched for 64bit. So here is my thought, has anyone ran PR on a XP server for server stability/crash testing. It's that I have this feeling in my gut that the servers are crashing because of the OS used to host. Has anyone hosted with an XP server to see if the game still crashes?

And that's the thought/suggestion, thanks for reading!
-pdxmark

Re: XP server stable?

Posted: 2012-02-17 01:54
by MaSSive
Unless you have a problem that needs to be solved I will lock this one, and ask a mod to move it to appropriate section.

To partially answer your question with a hint. Are you able to run 32bit version of Teamspeak 3 on a 64bit windows OS?

:-P

Re: XP server stable?

Posted: 2012-02-17 02:03
by IINoddyII
Moved as requested and reopened.

Re: XP server stable?

Posted: 2012-02-17 02:41
by Spec
(Wrong forum section was my fault, failed at moving the thread from where it was originally posted. Don't blame it on the OP please^^)

Re: XP server stable?

Posted: 2012-02-17 03:17
by MaSSive
[R-MOD]Spec wrote:(Wrong forum section was my fault, failed at moving the thread from where it was originally posted. Don't blame it on the OP please^^)

Tbh I had no clue where to put it too. Good call Noddy this is the one.

Re: XP server stable?

Posted: 2012-02-20 05:23
by SnipingCoward
Well seems like there are a few servers running on windows (32 bit): BattleField 2 Servers | Server / Player Search | Game-Monitor.com :: Server Search, Monitoring, Stats and more

Those probably are "Windows Server 2003" at minimum - I hardly believe anyone would be running XP since that is a desktop variant.