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Map : Black Gold
Posted: 2012-03-03 05:15
by Veterans-Gaming
Read more about it here:
http://www.veterans-gaming.com/vg-plugi ... 22934.last
We're hoping to get a server running it soon! Stay tuned!
Blud
Re: Map : Black Gold
Posted: 2012-03-14 21:15
by Bob of Mage
Link just seems to go to top of forum.
It'll be nice to play a new Co-op map.
Re: Map : Black Gold
Posted: 2012-03-19 13:27
by avskum
When will one be able to download this map for PRSP? I'm hoping you have kept the aircrafts, sinces Kashan is the only other PRSP map with air to air.
Re: Map : Black Gold
Posted: 2012-03-21 13:55
by Bob of Mage
avskum wrote:When will one be able to download this map for PRSP? I'm hoping you have kept the aircrafts, sinces Kashan is the only other PRSP map with air to air.
The 0.95 Co-op map pack has mapswith air toair combat. You can get it at the VG website these days and it works fine (OP Black Hawk down has an issue with some settings set to low, Terrain and Texures I think) with 0.97. Desert Rats is a map much like Kashan, but instead of the US Army it has the BAF fighting the MEC (so 2 man jets!!).
Re: Map : Black Gold
Posted: 2012-03-23 15:28
by simeon5541
Bob of Mage wrote:The 0.95 Co-op map pack has mapswith air toair combat. You can get it at the VG website these days and it works fine (OP Black Hawk down has an issue with some settings set to low, Terrain and Texures I think) with 0.97. Desert Rats is a map much like Kashan, but instead of the US Army it has the BAF fighting the MEC (so 2 man jets!!).
OP Black Hawk down always crashes when load to 100 percents,
and Desert Rats is same map as Kashan only with randomly added and removed objects.
Black Gold adition to CO-OP would be refreshment.
Re: Map : Black Gold
Posted: 2012-03-23 15:52
by Bob of Mage
simeon5541 wrote:OP Black Hawk down always crashes when load to 100 percents,
and Desert Rats is same map as Kashan only with randomly added and removed objects.
Black Gold adition to CO-OP would be refreshment.
As I said the issue is with settings. I normally play with Low settings so every time I want to play that map I must rasie some of them to medium. If it still crashs then something must be wrong with your PC.
Re: Map : Black Gold
Posted: 2012-04-18 11:03
by avskum
Any news on the map?
Re: Map : Black Gold
Posted: 2012-04-18 18:37
by Fastjack
Melon navmeshed BlackGold and edited it too. It works and looks good, maybe amazing.

SA neighbours must be reworked that is my last stand of info.
He's create all 3 coop layers with different flaglayouts.
Assets:
Gunship, bomber and all the stuff u need for BlackGold will be inside (depending on layer but not on the 16).
and i can remember something with factions and squadleader ai_only spawn, for more using of the rallypoints for the human team. I check that later in our forum. Sorry for the weak infos but there was so much constructionssides he works on.
It come more than BlackGold. so much i can tell you all.
I will talk with him for updates ok?
Edit:
Is here somebody who can fix my op_marlin inf navmesh? The vehicledepot spawner created a fucking hovering island.
Edit: melon is currently not available for me but that i will give u about kokan
Re: Map : Black Gold
Posted: 2012-04-18 20:09
by avskum
Kokan AND Black Gold in PRSP would be fucking AWESOME! Holy shit, I just peed a little..
Re: Map : Black Gold
Posted: 2012-04-18 21:12
by Fastjack
Yes and more but its not finished. 6 maps at the moment or more, melon is really motivated.
As i said, my marlin inf mesh messed up and i can't fix it and melon have enough todo atm. maybe he finished already a own version .... who knows
(i was the lasttime a little bit busy with real_life or better my 2nd life - my work).
Additionally melon have a problem with the kokan aerialhighmap and maybe he must create it a 2nd time.
Than Barentz - pr haven't a snow mapmaterial and it looking weird if a vehicle drives over an snow covered area and yellow sand sprays up. Sofar i know its possible to integrate a mapmaterial in a map but that i s what i must figure out
Its not JUST NAVMESH IT..... there is a little bit more and other problems/bugs occuring like fixed hmg, excample operation archer.
The fixed hmg crashing the coopmode and such thing must be sorted out.
Melon means it is the insurgent hmg but i'm meaning, its the canadians hmg. Maybe it is another reason.
Audits need time.
If it will be integrated into PRSP, depends on the devteam and not really on us.
Re: Map : Black Gold
Posted: 2012-04-18 21:41
by avskum
If it can be done, time is nothing. All new maps and shit would be nice for PRSP.
Re: Map : Black Gold
Posted: 2012-04-19 21:18
by Fastjack
Seems like it goes forward with kokan ...... today was the first test. I wasn't present

but weekend i can say more ...
Edit : navmesh have 99136 polys
Re: Map : Black Gold
Posted: 2012-04-20 14:14
by avskum
Fastjack wrote:Seems like it goes forward with kokan ...... today was the first test. I wasn't present

but weekend i can say more ...
Edit : navmesh have 99136 polys
Looks great! Hope it all goes well without to much problems with the AI and stuff.
Re: Map : Black Gold
Posted: 2012-04-22 23:13
by USMC scout sniper
You planning on releasing that Kokan ant time in the future?
Re: Map : Black Gold
Posted: 2012-05-23 07:51
by RUSSIAN147
Would love these maps
Re: Map : Black Gold
Posted: 2012-06-27 12:20
by avskum
Any news on the progress of the maps?
Re: Map : Black Gold
Posted: 2012-09-17 10:15
by iamburak
Any news? Please try Korengal Valley after this map.
Re: Map : Black Gold
Posted: 2013-03-09 17:36
by ubermensche
Any progress anyone?
Re: Map : Black Gold
Posted: 2013-03-09 19:41
by ExeTick
black gold is already ingame..
Re: Map : Black Gold
Posted: 2013-03-09 19:44
by Mineral
this is about developing a singleplayer version I think exetick
