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[Solved] MD5 Tool mismatch: mods\pr\serverarchives.con (Len=2048)
Posted: 2012-04-13 04:30
by risegold8929
After installing PR Vietnam I have been getting this error recently (see title).
I downloaded and replaced the serverarchives.con file as suggested
in this thread but all this seemed to do was CTD to desktop when the loading reached 11%.
I have since replaced the downloaded file with the original file I found in the pr folder and I can now load the game, although I now have another problem; I will be playing in a match perfectly fine (no lag except for my normal 170+ ping on some servers), and about 10-20 minutes in I recieve: "Your connection to the server has been lost."
I would sometimes recieve this message in the past, but never this often and never when everything was working well like it is.
(Also, not sure if my original error was fixed as it only appears about 40min+ in the game)
Any help would be appreciated
Thanks
re: [Solved] MD5 Tool mismatch: mods\pr\serverarchives.con (Len=2048)
Posted: 2012-04-13 04:58
by LITOralis.nMd
Not sure your two problems are related.
Massive's file you downloaded is the correct file to have.
I have the same file but will upload it without using compression, just remove the ".txt" from the end... make sure you move your current file to safe location first.
re: [Solved] MD5 Tool mismatch: mods\pr\serverarchives.con (Len=2048)
Posted: 2012-04-13 05:23
by MaSSive
If youre crashing while having this file as it should be unmodified, that would mean youre missing some of the server required archives.
I dont know what type of AV/IS software you have, but Id look at its quarantine, as it might be picked some of the game files, so restore them if any found.
If this is not the case, your game files are likely damaged or heavily fragmented. Defragment the drive where you game is installed, and if the problem persists, you will have to reinstall the game to fix it. Make sure MD5 checksums are correct on installers.
https://www.realitymod.com/forum/f27-pr ... ashes.html
re: [Solved] MD5 Tool mismatch: mods\pr\serverarchives.con (Len=2048)
Posted: 2012-04-13 07:41
by risegold8929
[R-COM]LITOralis.nMd wrote:Not sure your two problems are related.
Massive's file you downloaded is the correct file to have.
I have the same file but will upload it without using compression, just remove the ".txt" from the end... make sure you move your current file to safe location first.
I just found a file in my mods/pr folder that is titled: "serverarchives.ORIG-BAK"; I have not put this file in there (I have no idea how it got there), perhaps I should use this file first before using the one you have offered (or does it not matter)?
Something I have noticed with Malware Bytes after I close bf2 after playing pr is that it says: Blocked access to a potentionally malicious website (it then lists an ip) although I don't believe this is the problem as I have noticed it doing this before this error has popped up.
Also, how do I check MD5 checksums?
=============
Comparing the three different serverarchives
Mine (original):
- fileManager.mountArchive common_client_am.zip Common
- fileManager.mountArchive objects/soldiers_client_am.zip Objects
- fileManager.mountArchive objects/vehicles_client_am.zip Objects
- fileManager.mountArchive objects/weapons_client_am.zip Objects
- fileManager.mountArchive objects/vehicles_server_patch2.zip Objects
- fileManager.mountArchive objects/weapons_server_patch2.zip Objects
- fileManager.mountArchive objects/staticobjects_server_patch2.zip Objects
- fileManager.mountArchive common_server_patch2.zip Common
- fileManager.mountArchive objects/common_server_patch2.zip Objects
- fileManager.mountArchive objects/kits_server_patch2.zip Objects
- fileManager.mountArchive menu/menu_server_patch2.zip Menu
- fileManager.mountArchive objects/vehicles_server_patch1.zip Objects
- fileManager.mountArchive objects/weapons_server_patch1.zip Objects
- fileManager.mountArchive objects/roads_server_patch1.zip Objects
- fileManager.mountArchive objects/staticobjects_server_patch1.zip Objects
- fileManager.mountArchive common_server_patch1.zip Common
- fileManager.mountArchive objects/common_server_patch1.zip Objects
- fileManager.mountArchive objects/effects_server_patch1.zip Objects
- fileManager.mountArchive objects/kits_server_patch1.zip Objects
- fileManager.mountArchive menu/menu_server_patch1.zip Menu
- fileManager.mountArchive objects/vegitation_server_patch1.zip Objects
- fileManager.mountArchive objects/soldiers_server_patch1.zip Objects
- fileManager.mountArchive faction_inits.zip Factions
- fileManager.mountArchive Common_server.zip Common
- fileManager.mountArchive menu/Menu_server.zip Menu
- fileManager.mountArchive objects/common_server.zip Objects
- fileManager.mountArchive objects/effects_server.zip Objects
- fileManager.mountArchive objects/kits_server.zip Objects
- fileManager.mountArchive objects/miscobjects_server.zip Objects
- fileManager.mountArchive objects/roads_server.zip Objects
- fileManager.mountArchive objects/soldiers_server.zip Objects
- fileManager.mountArchive objects/staticobjects_server.zip Objects
- fileManager.mountArchive objects/vegitation_server.zip Objects
- fileManager.mountArchive objects/vehicles_server.zip Objects
- fileManager.mountArchive objects/water_server.zip Objects
- fileManager.mountArchive objects/weapons_server.zip Objects
- fileManager.mountArchive ../bf2/Common_server.zip Common
- fileManager.mountArchive ../bf2/Menu_server.zip Menu
- fileManager.mountArchive ../bf2/Objects_server.zip Objects
[R-COM]LITOralis.nMd archive:
- fileManager.mountArchive objects/vehicles_server_patch2.zip Objects
- fileManager.mountArchive objects/weapons_server_patch2.zip Objects
- fileManager.mountArchive objects/staticobjects_server_patch2.zip Objects
- fileManager.mountArchive common_server_patch2.zip Common
- fileManager.mountArchive objects/common_server_patch2.zip Objects
- fileManager.mountArchive objects/kits_server_patch2.zip Objects
- fileManager.mountArchive menu/menu_server_patch2.zip Menu
- fileManager.mountArchive objects/vehicles_server_patch1.zip Objects
- fileManager.mountArchive objects/weapons_server_patch1.zip Objects
- fileManager.mountArchive objects/roads_server_patch1.zip Objects
- fileManager.mountArchive objects/staticobjects_server_patch1.zip Objects
- fileManager.mountArchive common_server_patch1.zip Common
- fileManager.mountArchive objects/common_server_patch1.zip Objects
- fileManager.mountArchive objects/effects_server_patch1.zip Objects
- fileManager.mountArchive objects/kits_server_patch1.zip Objects
- fileManager.mountArchive menu/menu_server_patch1.zip Menu
- fileManager.mountArchive objects/vegitation_server_patch1.zip Objects
- fileManager.mountArchive objects/soldiers_server_patch1.zip Objects
- fileManager.mountArchive faction_inits.zip Factions
- fileManager.mountArchive Common_server.zip Common
- fileManager.mountArchive menu/Menu_server.zip Menu
- fileManager.mountArchive objects/common_server.zip Objects
- fileManager.mountArchive objects/effects_server.zip Objects
- fileManager.mountArchive objects/kits_server.zip Objects
- fileManager.mountArchive objects/miscobjects_server.zip Objects
- fileManager.mountArchive objects/roads_server.zip Objects
- fileManager.mountArchive objects/soldiers_server.zip Objects
- fileManager.mountArchive objects/staticobjects_server.zip Objects
- fileManager.mountArchive objects/vegitation_server.zip Objects
- fileManager.mountArchive objects/vehicles_server.zip Objects
- fileManager.mountArchive objects/water_server.zip Objects
- fileManager.mountArchive objects/weapons_server.zip Objects
- fileManager.mountArchive ../bf2/Common_server.zip Common
- fileManager.mountArchive ../bf2/Menu_server.zip Menu
- fileManager.mountArchive ../bf2/Objects_server.zip Objects
Mine (.orig.bak):
- fileManager.mountArchive objects/vehicles_server_patch2.zip Objects
- fileManager.mountArchive objects/weapons_server_patch2.zip Objects
- fileManager.mountArchive objects/staticobjects_server_patch2.zip Objects
- fileManager.mountArchive common_server_patch2.zip Common
- fileManager.mountArchive objects/common_server_patch2.zip Objects
- fileManager.mountArchive objects/kits_server_patch2.zip Objects
- fileManager.mountArchive menu/menu_server_patch2.zip Menu
- fileManager.mountArchive objects/vehicles_server_patch1.zip Objects
- fileManager.mountArchive objects/weapons_server_patch1.zip Objects
- fileManager.mountArchive objects/roads_server_patch1.zip Objects
- fileManager.mountArchive objects/staticobjects_server_patch1.zip Objects
- fileManager.mountArchive common_server_patch1.zip Common
- fileManager.mountArchive objects/common_server_patch1.zip Objects
- fileManager.mountArchive objects/effects_server_patch1.zip Objects
- fileManager.mountArchive objects/kits_server_patch1.zip Objects
- fileManager.mountArchive menu/menu_server_patch1.zip Menu
- fileManager.mountArchive objects/vegitation_server_patch1.zip Objects
- fileManager.mountArchive objects/soldiers_server_patch1.zip Objects
- fileManager.mountArchive faction_inits.zip Factions
- fileManager.mountArchive Common_server.zip Common
- fileManager.mountArchive menu/Menu_server.zip Menu
- fileManager.mountArchive objects/common_server.zip Objects
- fileManager.mountArchive objects/effects_server.zip Objects
- fileManager.mountArchive objects/kits_server.zip Objects
- fileManager.mountArchive objects/miscobjects_server.zip Objects
- fileManager.mountArchive objects/roads_server.zip Objects
- fileManager.mountArchive objects/soldiers_server.zip Objects
- fileManager.mountArchive objects/staticobjects_server.zip Objects
- fileManager.mountArchive objects/vegitation_server.zip Objects
- fileManager.mountArchive objects/vehicles_server.zip Objects
- fileManager.mountArchive objects/water_server.zip Objects
- fileManager.mountArchive objects/weapons_server.zip Objects
- fileManager.mountArchive ../bf2/Common_server.zip Common
- fileManager.mountArchive ../bf2/Menu_server.zip Menu
- fileManager.mountArchive ../bf2/Objects_server.zip Objects
Perhaps those extra 4 lines are causing problems? I will install the new serverarchive files and will post what happens
Edit: Thanks for all the help
Replaced the original file with the .con.orig.bak file I found in my pr folder, everything seems to be running smoothly (I have had no kicks yet and have been playing for hours)!
Good luck for solving future problems!