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[Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-05-05 08:33
by Spyker2041
Name: Strike at Karkand V2
Location: Karkand
Size: 1km
Factions : MEC x MEINS/FSA
Game Play Type : infantry + light vehicles with 1 or 2 heavy (Like Fallujah)

This is going to be in my next SP/COOP Mappack. Just posting pictures for those who like looking at maps like I do.

Minimap:
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Screenshots:
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Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-05-05 10:39
by Daniel
Looks pretty good, still needs smaller objects like barrels and so on.

Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-05-05 10:43
by Spyker2041
Daniel wrote:Looks pretty good, still needs smaller objects like barrels and so on.
Detailing comes after I have got the layout of city down.

Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-05-05 11:05
by [762] Neo82
looks pretty good... keep it up!

Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-07-30 12:45
by simeon5541
Can you make two versions of this map,
one would be IDF vs Hamas and other IDF vs MEC,
first one would be Infantry only,and other with vehicles,
I know how to change factions in map,
what I mean is if you can make two variations choosable in game,
like Op. Marlin (Canada vs MEC,Canada vs Insurgents) or Kokan (Canada vs Talibans,USA vs Talibans) ?

Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-07-30 17:06
by Stemplus
It is only possible if the faction i.e MEC and Hamas speak the same language in-game

Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-08-01 08:43
by simeon5541
Stemplus wrote:It is only possible if the faction i.e MEC and Hamas speak the same language in-game
Trolls everywhere . . . :rolleyes:

Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-08-01 19:44
by Stemplus
Do you really think I am trolling?

Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-08-02 00:17
by H.sta
Stemplus is right

You can only have two factions on different layers if they speak the same language. as that isn't layer specific.

Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-08-02 06:05
by AfterDune
To be precise:

You can have any faction you want on any layer, but you can set the voices only once. While you can change the factions on a per layer basis, the voices are set for all layers and cannot be changed.

So let's say set your voices to English and MEC, all the factions you use in your layers will use these languages.

And that's why (with MP maps anyways) we only use factions that use the same voice.

Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-08-02 08:19
by simeon5541
People,people,I appreciate your need to help,
but I must say that I know all that,because I myself have moded tens of maps.
-----------
" It is only possible if the faction i.e MEC and Hamas speak the same language in-game"
"You can only have two factions on different layers if they speak the same language. as that isn't layer specific."
"You can have any faction you want on any layer, but you can set the voices only once. While you can change the factions on a per layer basis, the voices are set for all layers and cannot be changed."

MEC and Hamas use same voices for Gods sake . . .
:d uh: :26_suicid

Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-08-02 11:26
by Spyker2041
*updated OP with new pics*

Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-08-02 17:24
by Stemplus
Exactly, so you could have any faction you want, but it would be wierd for a marine to speak chineese and to a russian to speak with british accent, You can swap MEC/Hamas/Talibans/Insurgents, US/USMC/Canada and Russia/Militia. (I know that Russia has different lines than Militia, but the accent and language is the same)

Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-08-02 22:33
by H.sta
simeon5541 wrote:People,people,I appreciate your need to help,
but I must say that I know all that,because I myself have moded tens of maps.
-----------
" It is only possible if the faction i.e MEC and Hamas speak the same language in-game"
"You can only have two factions on different layers if they speak the same language. as that isn't layer specific."
"You can have any faction you want on any layer, but you can set the voices only once. While you can change the factions on a per layer basis, the voices are set for all layers and cannot be changed."

MEC and Hamas use same voices for Gods sake . . .
:d uh: :26_suicid
Ah, thought you were asking. and then I thought you didn't realise Stemplus was right.

becouse of the "are you trolling" comment

I like how the maps is coming along Spyker, what are your plans for it?

Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-08-02 22:41
by Spyker2041
Plan on this being a PRSP map and a map for a one-off pvp event

Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-08-02 22:44
by H.sta
looking forward to it :)

Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-08-03 06:53
by AfterDune
Looks better than vBF2 Karkand already, so.. keep it up :) .

Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-08-03 08:30
by simeon5541
Have you thought about adding helicopter on IDF side ?

Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-08-03 12:40
by Spyker2041
Its only 1km so... no

Re: [Map] Strike at Karkand V2 (1km) [WIP]

Posted: 2012-08-03 19:23
by Fastjack
Looking forward to this. I like