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[?] Where to start?
Posted: 2012-05-11 00:28
by colodorian
Helloooo PR modders. As my title suggests... where do I start modding? I know about the BF2 editor but I don't know where to get it. I really am intrested in this and I can't seem to find a recent thread on it. Some guys have been saying they wanted updated MEC kits (i.e uniforms, a possible dufflebag fix) and I'd love to start with making animations and 3d models for that.
Re: Where to start?
Posted: 2012-05-11 00:30
by Rhino
As for where to get the BF2 editor, 2 links at the top of this tut list:
https://www.realitymod.com/forum/f189-m ... rs-up.html
Re: Where to start?
Posted: 2012-05-11 00:55
by AFsoccer
Within the Modding forum, there are two sub-forums: Modding Tutorials and Community Maps. Check the tutorials sub-forum for a huge list of tutorials. The most common ones are stickied at the top, but do a search if you can't find the one you're looking for.
Good luck and let us know if you have any problems that the tutorials don't seem to answer.
Re: Where to start?
Posted: 2012-05-11 13:46
by lucky.BOY
snip!
use PMs for sth like that, not in the forums!
greets @ndy
Re: Where to start?
Posted: 2012-05-12 11:38
by H.sta
a good place to start is the community factions, we always need modellers
Re: Where to start?
Posted: 2012-05-13 18:18
by colodorian
I was thinking on working PMC stuff but I wanted to try modifying MEC uniforms as practice. Which modeling program would you suggest?
Re: Where to start?
Posted: 2012-05-13 18:49
by J.F.Leusch69
no need to worry about the mec kits...
Re: Where to start?
Posted: 2012-05-13 19:16
by colodorian
[R-DEV]J.F.Leusch69 wrote:no need to worry about the mec kits...
Is that some cryptic way of saying you have somehting planned for them? I just wanted to practice changing their uniforms, kits were the first thing that came to mind when describing it.

ops:
Re: Where to start?
Posted: 2012-05-13 19:46
by Amok@ndy
its called Soldier Skins

Re: Where to start?
Posted: 2012-05-14 18:24
by Doc.Pock
colodorian wrote:I was thinking on working PMC stuff but I wanted to try modifying MEC uniforms as practice. Which modeling program would you suggest?
you need a 3d modeling program called 3ds max 9 (PM me for info) and pic editing program like Adobe Photoshop (again PM) also i reccomend bf2 editor and the game itself

for tuts look no further than community modding::modding tutorials section the bf editor forums and for basic modeling autodesk learning
PM me if ya need enything or add docpock on xfire

im here to help
Re: Where to start?
Posted: 2012-05-15 19:57
by colodorian
Doc.Pock wrote:you need a 3d modeling program called 3ds max 9 (PM me for info) and pic editing program like Adobe Photoshop (again PM) also i reccomend bf2 editor and the game itself

for tuts look no further than community modding::modding tutorials section the bf editor forums and for basic modeling autodesk learning
PM me if ya need enything or add docpock on xfire

im here to help
Thanks for the info. I saw the name 3ds max 9 thrown around but I didn't know what it was exactly and at least I have experience with photoshop. My xfire is xxbiirdzxx btw.
Re: Where to start?
Posted: 2012-05-16 05:40
by Doc.Pock
Ok ill add u later today and give you all the info u need
Re: Where to start?
Posted: 2012-05-17 08:48
by Doc.Pock
cant find u at all... can u add me as docpock?
Re: [?] Where to start?
Posted: 2012-07-03 02:39
by colodorian
Sorry for the hiatus. Finals came upon our school. But this summer I will be able to work on modding. I familiarized myself with the engine and made a map that I tried out on a hamachi server. Pock I don't know the situation with xfire and I don't really use it much but we can smooth that out.