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[?] Where to start?

Posted: 2012-05-11 00:28
by colodorian
Helloooo PR modders. As my title suggests... where do I start modding? I know about the BF2 editor but I don't know where to get it. I really am intrested in this and I can't seem to find a recent thread on it. Some guys have been saying they wanted updated MEC kits (i.e uniforms, a possible dufflebag fix) and I'd love to start with making animations and 3d models for that.

Re: Where to start?

Posted: 2012-05-11 00:30
by Rhino
As for where to get the BF2 editor, 2 links at the top of this tut list: https://www.realitymod.com/forum/f189-m ... rs-up.html

Re: Where to start?

Posted: 2012-05-11 00:55
by AFsoccer
Within the Modding forum, there are two sub-forums: Modding Tutorials and Community Maps. Check the tutorials sub-forum for a huge list of tutorials. The most common ones are stickied at the top, but do a search if you can't find the one you're looking for.

Good luck and let us know if you have any problems that the tutorials don't seem to answer.

Re: Where to start?

Posted: 2012-05-11 13:46
by lucky.BOY
snip!

use PMs for sth like that, not in the forums!

greets @ndy

Re: Where to start?

Posted: 2012-05-12 11:38
by H.sta
a good place to start is the community factions, we always need modellers

Re: Where to start?

Posted: 2012-05-13 18:18
by colodorian
I was thinking on working PMC stuff but I wanted to try modifying MEC uniforms as practice. Which modeling program would you suggest?

Re: Where to start?

Posted: 2012-05-13 18:49
by J.F.Leusch69
no need to worry about the mec kits...

Re: Where to start?

Posted: 2012-05-13 19:16
by colodorian
[R-DEV]J.F.Leusch69 wrote:no need to worry about the mec kits...
Is that some cryptic way of saying you have somehting planned for them? I just wanted to practice changing their uniforms, kits were the first thing that came to mind when describing it. :o ops:

Re: Where to start?

Posted: 2012-05-13 19:46
by Amok@ndy
its called Soldier Skins ;)

Re: Where to start?

Posted: 2012-05-14 18:24
by Doc.Pock
colodorian wrote:I was thinking on working PMC stuff but I wanted to try modifying MEC uniforms as practice. Which modeling program would you suggest?
you need a 3d modeling program called 3ds max 9 (PM me for info) and pic editing program like Adobe Photoshop (again PM) also i reccomend bf2 editor and the game itself :) for tuts look no further than community modding::modding tutorials section the bf editor forums and for basic modeling autodesk learning :P

PM me if ya need enything or add docpock on xfire :P im here to help

Re: Where to start?

Posted: 2012-05-15 19:57
by colodorian
Doc.Pock wrote:you need a 3d modeling program called 3ds max 9 (PM me for info) and pic editing program like Adobe Photoshop (again PM) also i reccomend bf2 editor and the game itself :) for tuts look no further than community modding::modding tutorials section the bf editor forums and for basic modeling autodesk learning :P

PM me if ya need enything or add docpock on xfire :P im here to help
Thanks for the info. I saw the name 3ds max 9 thrown around but I didn't know what it was exactly and at least I have experience with photoshop. My xfire is xxbiirdzxx btw.

Re: Where to start?

Posted: 2012-05-16 05:40
by Doc.Pock
Ok ill add u later today and give you all the info u need

Re: Where to start?

Posted: 2012-05-17 08:48
by Doc.Pock
cant find u at all... can u add me as docpock?

Re: [?] Where to start?

Posted: 2012-07-03 02:39
by colodorian
Sorry for the hiatus. Finals came upon our school. But this summer I will be able to work on modding. I familiarized myself with the engine and made a map that I tried out on a hamachi server. Pock I don't know the situation with xfire and I don't really use it much but we can smooth that out.