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Official 100p Testing Sessions

Posted: 2012-06-08 18:19
by BloodyDeed
Hey guys,

we wanna do some 100p testings today so I would be happy if some more players could join the following server:

Server: PRTA 01 100p Test
IP: 188.40.118.13 Port: 16567

Image

We are mainly playing the 128p layers, make sure you don't miss it :D .
It's an official test by the PR Testing Team and supervised by myself. Thanks to PRTA for providing the server.

Current serversettings:
100 player
8p per squad
2 medics per squad
Removed kit allocation delay for all infantry kits
UAV doesn't expire anymore, takes 1min to relocate
Amount of needed informants to give commander intel reduced from 6 to 4; time for informants to deplay reduced from 180 to 60 seconds.?
Rallypoints no longer expire. Overrun takes now 3 enemies within 50m. No delay between setting rallies.
Removed need of mortar firemission
Removed ability to pickup enemy kits
Soundmod is allowed but not mandatory

General 100p feedback: https://www.realitymod.com/forum/f252-p ... ost1780520
Map (128p layouts) related: https://www.realitymod.com/forum/f253-v ... ost1780516
Administrative feedback (PRTA): https://www.realitymod.com/forum/f29-pr ... erica.html
Rallypoint changes: https://www.realitymod.com/forum/f252-p ... oints.html

Re: Join 100p Test

Posted: 2012-06-08 18:26
by Tiger1
does soundmod work on the server?

Re: Join 100p Test

Posted: 2012-06-08 18:27
by BloodyDeed
Yes, it works.
I'm aware of the issue the server is not password protected but this is an official one time exception.

Re: Join 100p Test

Posted: 2012-06-08 18:37
by KillJoy[Fr]
Soundmod doesnt fit good with my Punkbuster always get kicked

Re: Join 100p Test

Posted: 2012-06-08 18:48
by BloodyDeed
That was like fastest serverfilling in the history of PR, thanks guys I'm happy :D

Re: Join 100p Test

Posted: 2012-06-08 19:16
by Nugiman
Soundmod enabled on this one? :)

Just asking because i get kicks as well...

Re: Join 100p Test

Posted: 2012-06-08 19:36
by Rudd
Maybe its a version problem with the soundmod?

Re: Join 100p Test

Posted: 2012-06-08 19:47
by Nugiman
Rudd wrote:Maybe its a version problem with the soundmod?
Suddenly works well now, so no problem :D

Re: Join 100p Test

Posted: 2012-06-08 20:10
by Pronck
So we might be able to see standard 50vs50 servers in the future?

Re: Join 100p Test

Posted: 2012-06-08 21:35
by saXoni
Do you want feedback here?

Re: Join 100p Test

Posted: 2012-06-08 22:45
by randeDANDE
Always european server :(

Re: Join 100p Test

Posted: 2012-06-08 23:07
by BloodyDeed

Re: Join 100p Test

Posted: 2012-06-09 19:50
by Sold.Lagares
Hi mates, I just wanted to congratulate the server. Yesterday night me and my clanmates SPNF could play on prta 100p server.
We would like to say it was just perfect, really smooth, no lag and no server crashes. We played the muttrah city map at 1am. Thanks!

p.s. CAS cobra crew was just perfect!!! congrats

Re: Join 100p Test

Posted: 2012-06-10 11:10
by -=anders=-
Dont activate the soundmod if the servers haven't got "SM"/"Soundmod" in descrition with password ;) I think it's important not to confuse people with this.

Re: Join 100p Test

Posted: 2012-06-17 10:41
by BloodyDeed
We will run another official 100p test today on a server provided by PRTA.
Server will be up at 1800 PRT and I would be glad to see it full.

Focus of this test is stability, pavlovsk 128p layer and some gameplay elements.

Re: Join 100p Test

Posted: 2012-06-17 11:06
by Sluispluis
Too bad, I really wanted to play but there's big football matches tonight, good luck anyways! :wink:

Re: Join 100p Test

Posted: 2012-06-17 11:12
by mockingbird0901
I'l be there :smile:

Re: Join 100p Test

Posted: 2012-06-17 17:21
by Mineral
Server's up

Re: Join 100p Test

Posted: 2012-06-17 17:26
by BloodyDeed
We decided to start a bit earlier, happy about everyone who helps us seeding.
See you there, spread the word about it :D

Re: Join 100p Test

Posted: 2012-06-17 20:16
by sr.bambino
pavlosk has too many trees, the lag is terrible... any way to fix that?