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[?] Bf2 Editor - Effects

Posted: 2012-06-22 09:58
by spirit03
Hello! I'm editing some PR effects atm, and I have one question considering that.

I would like to see some kind of preview in editor - how will effect behave in game. For example I am currently improving some explosions, and I'd like to see how will smoke behave in game. I already tried changing Emitspeed to 15-25, but it is not how I see it in game.

So, is there any way I could make entire effect affected by gravity, wind, but that it does not change effect itself, only as preview in Editor.

Thanks!

Re: [?] Bf2 Editor - Effects

Posted: 2012-06-22 15:36
by spirit03
No solutions?

Re: [?] Bf2 Editor - Effects

Posted: 2012-06-22 15:38
by AfterDune
No need to bump after only 5 hours.

Re: [?] Bf2 Editor - Effects

Posted: 2012-06-22 20:16
by Doc.Pock
I think the effects are preety much trial and error stuff