[?] New Vehicles Textures (correct .dds format)
Posted: 2012-07-07 21:44
Greetings!,
So to get right to the point of this post.. Me and and a few of my clan members are making new textures for some of the vehicles how would we go about rendering our psd into dds? using the correct format and template and so forth..
Using for example a 1024x1024px image?
We've tryed a few things, some seem to work somewhat, others dont etc.. So how does the rest of the PR Community render their textures into dds?
EDIT: As far as im aware this is possible with the Nvidia dds plugin and we've got that installed
So to get right to the point of this post.. Me and and a few of my clan members are making new textures for some of the vehicles how would we go about rendering our psd into dds? using the correct format and template and so forth..
Using for example a 1024x1024px image?
We've tryed a few things, some seem to work somewhat, others dont etc.. So how does the rest of the PR Community render their textures into dds?
EDIT: As far as im aware this is possible with the Nvidia dds plugin and we've got that installed