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[Weapon] Wist 94
Posted: 2012-08-25 18:50
by MTOOO
Re: [Weapon] Wist 94
Posted: 2012-08-25 19:29
by Alek-say
Wow! You are fast! Nice work, by the way.
Re: [Weapon] Wist 94
Posted: 2012-08-25 19:33
by Adriaan
Looking pretty good from what I can see! For presentation it's recommended to use a gray or gradient background though. Full white or full black makes it more difficult to spot the details of the model. Also really needed are some edged faces shots so we can see the structure of the geometry.
Re: [Weapon] Wist 94
Posted: 2012-08-26 12:13
by MTOOO
Re: [Weapon] Wist 94
Posted: 2012-08-26 14:11
by lucky.BOY
I think you should weld this to the main body, will help with UVs later. It wont add that many tris, anyway.
Re: [Weapon] Wist 94
Posted: 2012-08-29 18:18
by MTOOO
Re: [Weapon] Wist 94
Posted: 2012-08-29 19:39
by Trek762
This is great!
Re: [Weapon] Wist 94
Posted: 2012-08-29 19:45
by Tim270
PLEASE post the uv map before going on to texturing! it just makes so much easier to address any problems now rather than later.
Re: [Weapon] Wist 94
Posted: 2012-08-29 21:22
by Fresz
[R-DEV]Tim270 wrote:PLEASE post the uv map before going on to texturing! it just makes so much easier to address any problems now rather than later.
Hey Tim,
I instructed all members to post the UV map along with models and textures in future.
Thanks
Re: [Weapon] Wist 94
Posted: 2012-08-29 22:48
by simeon5541
Haha this is great,
I want to shoot with it !
Re: [Weapon] Wist 94
Posted: 2012-08-30 05:29
by Trek762
Re: [Weapon] Wist 94
Posted: 2012-08-30 05:59
by Amok@ndy
some scratches would be cool
Re: [Weapon] Wist 94
Posted: 2012-08-30 08:12
by samogon100500
Small random scratch and scratches on the edges.Like this.

Plastic looking bad for me,looking so rough.Try to scale down your plastic texture.It must be looking like on my M4/16 handgrip.
Re: [Weapon] Wist 94
Posted: 2012-08-30 13:08
by Stemplus
yeah, some of them look "hairy"

Re: [Weapon] Wist 94
Posted: 2012-08-30 13:24
by samogon100500
Grober wrote:no offence samogon but scratche on your weapon looks awful
naah know,to lazy to fix.Get lower opacity/fill,they they will be fine.
Or just scale down texture,then lots of scratches will missed/less filled.
Re: [Weapon] Wist 94
Posted: 2012-08-30 13:54
by Kalasznikow47
Hi, it's my first post so hello evryone.
Have you got any source that our army use two-tone Wist 94. Because IMO it should be all black.
Anyway, great model and i really appreciate your hard work guys.
Also sorry for my bad english.
Re: [Weapon] Wist 94
Posted: 2012-08-30 14:51
by Trek762
I don't know, it's hard to find any references of polish military equipment.
Re: [Weapon] Wist 94
Posted: 2012-08-30 14:59
by Kalasznikow47
Yes, it's true but i don't think that any army is using two tone pistols, and also black Wist 94 is standard production model.
Re: [Weapon] Wist 94
Posted: 2012-08-30 15:17
by Tim270
Are you using marmoset/8monkey toolbag to view textures/model? I suggest putting your cubemap to pavement/pisa/sunlight as It kinda looks like yours is on night time but I could be wrong.
As for the texture,
http://upload.wikimedia.org/wikipedia/c ... 94_MON.jpg
you have good base colours but you need to get some subtle overlays going to start defining the materials, it is a bit early to give you criticism as there is not much do say but this is a helpful guide.
I hope that helps.