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Logistic supplies and ammo reward points ?

Posted: 2012-09-04 21:37
by fabioxxxx
there is any reward points for those transporting supplies and ammo in pr bf2?
using any kind of vehicle.

Re: Logistic supplies and ammo reward points ?

Posted: 2012-09-04 21:42
by saXoni
You don't get points for dropping supplies/ammo. Usually when you do those things by chopper you also transport troops and they will reward you with points.

Re: Logistic supplies and ammo reward points ?

Posted: 2012-09-04 22:09
by SShadowFox
Yes, the point is that if they put this, one can exploit it and put a logi truck in the vehicle repair/supply point and drop supplies every time in the MB, achieving points doing nothing.

Re: Logistic supplies and ammo reward points ?

Posted: 2012-09-04 23:10
by fabioxxxx
... you could gain points when someone actually use the ammo or supply like when you give ammo ...

Re: Logistic supplies and ammo reward points ?

Posted: 2012-09-05 00:15
by SShadowFox
So you'll need a guy with you and ask him to request kits and get ammo from it.

1 - Drop supply on the MB
2 - Ask a guy to use it
3 - ?????
4 - PROFIT

Re: Logistic supplies and ammo reward points ?

Posted: 2012-09-05 17:13
by fabioxxxx
1 - Drop supply on the MB
2 - Ask a guy to use it ... gain one point hahah fixed


well my question was answered then ... thanks

one day i will make a suggestion out of this

Re: Logistic supplies and ammo reward points ?

Posted: 2012-09-06 13:54
by killonsight95
hmmmmm i wonder if you could "donate" some of your points to certain people like pilots etc. that'd be an interesting mechanic. say you get transported you could have an option on the Q menu for "donate points" and it gives them like 50-100-150-200/whatever of your points.
I guess you could do this via an object that gets spawned in and it somehow links to the pilot and or other vehicle maybe through repairs/healing or whatever. It'd certainly encourage people to do logistics more often if they got points for it, and having a good logistics is often needed for battles.

Re: Logistic supplies and ammo reward points ?

Posted: 2012-09-06 15:25
by sweedensniiperr
why would you want points anyway? if i'm running logi the only thing i want is to have no one taking my trucks without permission.

Re: Logistic supplies and ammo reward points ?

Posted: 2012-09-06 23:00
by Gunner4712
I don't mean to be rude, but what do points matter? There's no ranking system in PR and total points are not a factor in who is the victor.

IMO, points are for vanilla

Re: Logistic supplies and ammo reward points ?

Posted: 2012-09-07 15:28
by SShadowFox
Points tells who did the best on the round, only this...

Re: Logistic supplies and ammo reward points ?

Posted: 2012-09-07 16:04
by Arnoldio
Simple solution=Scrap the scores.

Re: Logistic supplies and ammo reward points ?

Posted: 2012-09-07 16:07
by Souls Of Mischief
SShadowFox wrote:Points tells who did the best on the round, only this...
Image

I have gotten the 1st place quite a lot. Most of the time, I didn't think I earned it. There was no sense of accomplishment. In PR there are so many ways you can contribute to the team. You can't just use the amount of points as an indicator of how good the player was. He might have killed a 10 guys, destroyed a few trucks and gotten the 1st place while a pilot transports 20 people in a timespan of 10 minutes and helped the team keep a presence around flags, but in return he doesn't get the credit that he truly deserves. On top of that, the point system in PR feels so random at times. IMO, judging the player by points is... POINTless.

Re: Logistic supplies and ammo reward points ?

Posted: 2012-09-10 12:20
by Bluedrake42
maybe we should just get rid of the scoring system >.>

Re: Logistic supplies and ammo reward points ?

Posted: 2012-09-10 12:32
by saXoni
SShadowFox wrote:Points tells who did the best on the round, only this...
Not at all. Most of the times it tells us who built FOBs.

Re: Logistic supplies and ammo reward points ?

Posted: 2012-09-10 15:35
by Brainlaag
saXoni wrote:Not at all. Most of the times it tells us who built FOBs.
Yeh, it's all about the K/D and killstreaks. Too bad people seem to forget that *serious face*.

Re: Logistic supplies and ammo reward points ?

Posted: 2012-09-10 15:43
by Psyrus
saXoni wrote:Not at all. Most of the times it tells us who built FOBs.
Yeah... like he said... who did best in the round

;)

Re: Logistic supplies and ammo reward points ?

Posted: 2012-09-15 14:36
by KiloJules
Since PR has so many, so different tasks to accomplish, the problem lies in the system itself.

Let me explain:
All the various tasks, no matter how different they are, need to be represented by a single number in order to sum them up and show a players points. It is only natural that this system isn't really suited for the complex battlefield situation that occurs in a PR match.
Easy example: a) Killing an enemy tank b) Transport a crate to the front-line.
The tank, if it doesn't get stopped, MIGHT cost the team A LOT of tickets. So destroying it would be very beneficial to the team and should be rewarded.
To kill the tank an AT weapon, read: supplies, are needed. Therefore the pilot should get rewarded too.
But how would you determine how much worth to the team that 1 supply crate was?! It happens before the tank gets destroyed (logically) and atm the pilot drops the crate, noone knows, who is grabbing what kit of it and what will be engaged with those weapons.

So having a fixed and predetermined amount of points for a certain action is not sufficient at all. It can't be!

Alternatives?! It could be like this:
Everything gets stored and the points get adjusted to the follow-up actions that occur later in-game. For instance: A pilot drops a crate and gets a small amount of points (maybe for not crashing the chopper and pressing the correct mouse button to drop a crate :) ). Once someone uses the crate (getting a kit, building a fob, etc.) the pilot gets some more points. If they actually kill a tank with a weapon the got from the crate the pilot dropped, he gets a share of the points as well...

Can you imagine how fecking complicated that would be? Totally not worth the hastle imo!

As others said as well, I would just generally scrap the scores altogether as people know who did well and who didn't!

Some months ago we had a pilot on Op. Barracuda that just kept on dropping crates allover the island for the whole round. It was sooo easy for every squad to just build fob after fob and fire rocket after rocket! Soon we won the game like in a landslide.
And everyone was going crazy about how good the pilot was as he basically made us win!
No need for points...