For some reason, my game takes at least 2 or so minutes to load. By the time I get in the game the countdown clock is at 30 seconds or less. It never did this before, and I have no clue how to fix it.
Any clues?
Re: Loading times
Posted: 2012-11-03 18:49
by Robbiebo
Bump. Bump.
Re: Loading times
Posted: 2012-11-03 19:03
by SnipeHunt
System specs would be helpful.
Re: Loading times
Posted: 2012-11-03 19:16
by Robbiebo
oh. Sure. lol.
Processor: AMD Athlon II X2 215 7.70 GHz
RAM:4.00GB
OS: 64
Video card: AMD Radeon HD 5750
Re: Loading times
Posted: 2012-11-04 12:54
by Robbiebo
Bump. Again.
Re: Loading times
Posted: 2012-11-04 13:08
by Psyrus
Have you tried applying new thermal paste/grease to the CPU...? You don't want your bits and bytes getting clogged up in the CPU. Keep it nice and well greased.
To receive an answer that may actually help you, we're gonna need considerably more detail from you. Specifically - around what time did this issue present itself, and what had changed between it working fine and the situation now? If your only answer is going to be "nothing changed" then there's not much point replying
In the mean time, try clearing out your various cache files with BF2Cleaner, although they mostly solve long-login time issues. The shader cache by some freak coincidence might be hurting your load times, but it would be silly to assume as such.
Re: Loading times
Posted: 2012-11-04 13:20
by Robbiebo
Well it all started after I reinstalled my BF2 and PR. The reason why i reinstalled was becuase of PB. Only thing that changed was...I guess me not using the newest soundmod, because that was kicking me out of games with the error message "Your connection has been lost" or something like that.
I will try that BF2Cleaner.
Re: Loading times
Posted: 2012-11-04 15:40
by Robbiebo
BF2 Cleaner didnt work.
Re: Loading times
Posted: 2012-11-04 19:46
by SnipeHunt
open your task manager prior to game starting and once the map loads alt-tab to the performance and see if anything is maxxed for a long period of time during loading, RAM perhaps? I had very long load times when I was running 4GBs of RAM. Upgraded to 8 and loading times decrased significantly.
Re: Loading times
Posted: 2012-11-04 20:54
by Robbiebo
I will try that. Thanks.
Re: Loading times
Posted: 2012-11-05 08:45
by Psyrus
Robbiebo wrote:BF2 Cleaner didnt work.
Just out of curiosity, did it say "optimizing shaders" when you loaded into PR again for the first time after you cleaned out the various caches?
Quick question as well:
Do BF2 maps take a long time to load as well?
Re: Loading times
Posted: 2012-11-17 18:19
by Robbiebo
Yup, sorry for long wait on response. Didnt know it was updated.
Re: Loading times
Posted: 2012-11-17 21:33
by Robbiebo
SnipeHunt wrote:open your task manager prior to game starting and once the map loads alt-tab to the performance and see if anything is maxxed for a long period of time during loading, RAM perhaps? I had very long load times when I was running 4GBs of RAM. Upgraded to 8 and loading times decrased significantly.
I did that, and the only thing that spiked up was my BF2. It was around 482,000 K.
Re: Loading times
Posted: 2012-11-19 12:45
by Robbiebo
Bump.again.
Re: Loading times
Posted: 2012-11-19 13:05
by Psyrus
Ok. a few more troubleshooting questions:
- Do BF2 maps load quickly?
- When you create a local game, does it load quick?
Re: Loading times
Posted: 2012-11-19 21:32
by Robbiebo
[R-CON]Psyrus wrote:Ok. a few more troubleshooting questions:
- Do BF2 maps load quickly?
- When you create a local game, does it load quick?
On BF2 it doesnt take as long as it does in PR, but its not as fast as it used to be, still kinda slow.
When I create a local game my game crash's with: ERROR: Unable to open BF2 process
Re: Loading times
Posted: 2012-11-20 08:16
by Psyrus
Robbiebo wrote:When I create a local game my game crash's with: ERROR: Unable to open BF2 process
That's quite interesting... is that in BF2 or PR (or both)?
It's probably unrelated though to your original slow-load issues.
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With regards to the loading time... since you reinstalled BF2/PR and the issue presented itself then.. there's a small chance that the load times are being hampered by fragmentation of your hard drive, as loading lots of small files that aren't contiguous is where fragmentation really causes serious performance decreases.
Do you know how to check if your drive is fragmented?
Re: Loading times
Posted: 2012-11-20 18:22
by Robbiebo
[R-CON]Psyrus wrote:That's quite interesting... is that in BF2 or PR (or both)?
It's probably unrelated though to your original slow-load issues.
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With regards to the loading time... since you reinstalled BF2/PR and the issue presented itself then.. there's a small chance that the load times are being hampered by fragmentation of your hard drive, as loading lots of small files that aren't contiguous is where fragmentation really causes serious performance decreases.
Do you know how to check if your drive is fragmented?
Yes I did, it had 6%, just to be safe I defragmented.
Re: Loading times
Posted: 2012-11-20 20:04
by Robbiebo
I also want to add if this helps, when loading these take the longest : Objects, Animation Systems. Animations, and Geometries. If this helps too, heres a video:
Robbiebo wrote:I also want to add if this helps, when loading these take the longest : Objects, Animation Systems. Animations, and Geometries. If this helps too, heres a video:
Thanks for the video, that definitely confirms what you're saying! And yeah, it does suck.
For future reference, to use the youtubeHD thing, you just use the video string (wgDFeIpWcH8 in your case) and enclose it with the youtubeHD... for example: [YOUTUBESD]wgDFeIpWcH8[/YOUTUBESD]
It's kinda driving me crazy that we can't get to the bottom of this issue. I recall I had the same thing happen in about 2009, but that's like a few years ago now and I have no idea what the root cause was.
Things off the top of my head that could cause it
- Fragmentation <- Already ruled out
- Bottleneck <- Why would this suddenly present when you reinstalled?
- Hardware failing <- Seems too convenient an answer
- ????
There are a few things you can try if you want to rule out the bottleneck... although the "hardware failing" testing is a little more involved.