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[0973] Brecourt Assault- invisible wall
Posted: 2012-11-10 15:13
by Trede
On low grafics some walls from houses in the city are invisible.
1.) Take your grafics on low
2.) Go in the city, in one of the 3 houses.
3.) Go upstares, the walls with the windows in it are invisible.
Brecourt Assault, official Server (can't remember the name)
Re: [0973] Brecourt Assault- invisible wall
Posted: 2012-11-10 18:02
by baltimore
maybe play on normal graphics (JOKE)
Ask for a DEV

Re: [0973] Brecourt Assault- invisible wall
Posted: 2012-11-11 09:59
by rodrigoma
Yeah I had this problem aswell when I played with low graphics in operation Overlord, no I dea how to fix it though ;/
Re: [0973] Brecourt Assault- invisible wall
Posted: 2012-11-11 12:24
by Pvt.LHeureux
Yeah we know about that, we don't know what cause this, we would need a modeler to have a look at it.
Something with the LODs maybe?
Re: [0973] Brecourt Assault- invisible wall
Posted: 2012-11-14 10:25
by lucky.BOY
That would probably be the LOD1 having deleted some inner faces, as the modeler didnt realise that LOD1 is what low-gfx players see up close, so you need to keep all walls in it
Could be fixed by redoing/fixing LOD1 of affected models, dont have an estimate on how much work it is, though.
Do you have some list of statics with this problem, Heureux?
Re: [0973] Brecourt Assault- invisible wall
Posted: 2012-11-14 13:31
by Pvt.LHeureux
Some bunkers and some houses, don't know the specific names sorry

Re: [0973] Brecourt Assault- invisible wall
Posted: 2012-11-17 22:29
by 40mmrain
lol wrong thread ill have to post that in the feedback thread