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[HELP!]Kashandesert objects.
Posted: 2012-11-10 20:52
by ExeTick
whenever I try to add zis3 cannon to kashandesert I cannot find it. its gone.
but if I go to PR_edit map I can see it in the correct place but I cannot see it in BF2 editor..
is it bound to milita faction or is it something Im doing wrong?
I tried to fix it for a week now but I gave up now.

Re: [HELP!]Kashandesert objects.
Posted: 2012-11-10 21:32
by rPoXoTauJIo
weapons\Stationary\zis3?
Re: [HELP!]Kashandesert objects.
Posted: 2012-11-10 21:38
by ExeTick
nop its not there in BF2 editor. I had a look on foolsroad to see if was there and it was.
but its not in BF2 editor when I load kashan desert..
Re: [HELP!]Kashandesert objects.
Posted: 2012-11-10 21:43
by ExeTick
when Im in load resources I have everything except ZPU-4 and Zis3. its the only 2 stationary guns I dont have in there.
but they are in my PR_edit files in my Mods folder.
Re: [HELP!]Kashandesert objects.
Posted: 2012-11-11 12:55
by M42 Zwilling
Try adding
run /objects/weapons/stationary/zis3/zis3.con
run /objects/weapons/stationary/zpu4/zpu4.con
to your unzipped StaticObjects.con. Sometimes the editor doesn't automatically load everything in the mod. Adding the above lines will force the editor to load the ZIS-3 and ZPU-4 when it loads the map.
Re: [HELP!]Kashandesert objects.
Posted: 2012-11-11 16:07
by ExeTick
ah thank you

it worked perfectly

Re: [HELP!]Kashandesert objects.
Posted: 2012-11-12 19:07
by ExeTick
I have another problem now. when I try to pack kashandesert the one I remade BF2editor crashes.
I also tried to find out what the problem was, since I have windows 7 ultimate 64 so it said I didnt have to do everything I did. later on I followed this
https://www.realitymod.com/forum/f388-p ... level.html and some of the links in it but nothing worked.
everytime it crash it says, bf2 editor error. editormemory.dll all alloc attempts failed for size 56753559.
Re: [HELP!]Kashandesert objects.
Posted: 2012-11-13 12:28
by M42 Zwilling
How much did you actually change? If you didn't change much, it's probably best to add the edited files manually. As I recall, the editor isn't very reliable at correctly packing maps anyway.
Re: [HELP!]Kashandesert objects.
Posted: 2012-11-13 12:37
by ExeTick
I didnt do much, added and moved a few items and remade a bit of a mountain thats all.
nothing super big.
yes editor is not reliable but I dont know how to pack it otherwise..
Re: [HELP!]Kashandesert objects.
Posted: 2012-11-13 16:27
by lucky.BOY
You can use the Rhino's script? it even mentioned in the thread you linked to.
Re: [HELP!]Kashandesert objects.
Posted: 2012-11-15 11:30
by ExeTick
I cant find anywhere to download it from.
that download link he have is not working anymore.
Re: [HELP!]Kashandesert objects.
Posted: 2012-11-15 11:35
by ExeTick
hmm maybe I should have taken my time to look threw every singel page^^ found a download link..
Re: [HELP!]Kashandesert objects.
Posted: 2012-11-15 19:19
by Rudd
Re: [HELP!]Kashandesert objects.
Posted: 2012-11-15 19:52
by ExeTick
thx. I found one when I decided to look threw every page on that thread

Re: [HELP!]Kashandesert objects.
Posted: 2012-11-16 14:51
by Zeno
speaking of Kashan desert! where do i find the sky effect and what is it called?
Re: [HELP!]Kashandesert objects.
Posted: 2012-11-16 22:09
by ExeTick
alright Im trying to test these things I have added and changed but PR is crashing on 13% all the time.
I found some treads about it and read them and did what it said but it still crashes on 13%, I dont really know what to do.
my maps I have in PR_edit/levels/kashan_desert is server and client winrar ziparchive files and one Info file.
there is also no error coming up when it crashes.
Re: [HELP!]Kashandesert objects.
Posted: 2012-11-16 22:17
by lucky.BOY
run PR in windowed by rightclicking the shortcut, clicking properties, and then adding " +fullscreen 0 +szx 800 +szy 600" (without the " ", you can change the size to whatever you need) to the Target path, and then it should give you an error message upon crash. Post sreenshot of it here, so you can get help.
Re: [HELP!]Kashandesert objects.
Posted: 2012-11-16 22:24
by ExeTick
already did that. no error message is coming up when it crashes.