Page 1 of 1

[0973] Burning Sands - Bright colors

Posted: 2012-11-23 01:30
by saXoni
Description:
Some colors (especially the sand) look very bright, almost like snow.

Steps to Reproduce:
Not sure, as only Phlupple and I were the only ones to encounter this issue. If it helps we had both been alt-tabbed for a while before we tabbed back in and joined the server.

Screenshots / Video:
Screenshot #1
Screenshot #2
Screenshot #3
Screenshot #4

Tested on:
Tested on NwA v0.973, map being Burning Sands AAS 64.

Video Settings:
Mine are pretty much all on high except from a couple of settings on medium. Phlupple and I do not have the same video-settings, so it seems irrelevant.

Audio Settings:
Shouldn't be needed, right?

Re: [0973] Burning Sands - Bright colors

Posted: 2012-11-23 01:44
by _Fizzco_
I can confirm ontop of le screen shots, had this when i joined HOG on Burning, it wasn't like this after they restarted server and i rejoined

Re: [0973] Burning Sands - Bright colors

Posted: 2012-11-23 15:10
by Rudd
let me guess, the previous map was Jabal al burj?

Re: [0973] Burning Sands - Bright colors

Posted: 2012-11-23 15:58
by saXoni
I have no idea to be honest.

Re: [0973] Burning Sands - Bright colors

Posted: 2012-11-23 16:00
by Rudd
just looks like the mapchange has gone wrong, rejoin the server and it fixes itself, its loading the sky.con from a previous map; my guess being that map was jabal al burj

Re: [0973] Burning Sands - Bright colors

Posted: 2012-11-23 16:57
by saXoni
We were on another server and it crashed, we took a break without closing the game (idling at the main menu) before joining NwA. This means that nothing from the earlier games on that server should have affected us, or?

Re: [0973] Burning Sands - Bright colors

Posted: 2012-11-23 17:01
by Rudd
the problem was the server that crashed, the next map loaded can have this lighting screwup; seen it many times myself.

The next time you load after that is usually fine afaik, or if you quit the server and rejoin after the bug.

Re: [0973] Burning Sands - Bright colors

Posted: 2012-11-23 17:19
by Pvt.LHeureux
Yeah BF2 has this weird habit of mixing stuff like that.

If you play a Project Normandy map, use the grapplin hook that is bugged currently, then load a normal PR map, your grapplin hook will be bugged in the normal PR map aswell.

Re: [0973] Burning Sands - Bright colors

Posted: 2012-11-23 18:15
by Blondey
OR... maybe it's snow. As for chirstmas is coming up! :D

Re: [0973] Burning Sands - Bright colors

Posted: 2012-11-24 01:37
by saXoni
Blond3y118 wrote:OR... maybe it's snow. As for chirstmas is coming up! :D
It sure made me want Christmas to arrive! :D

Re: [0973] Burning Sands - Bright colors

Posted: 2012-11-26 20:03
by _Fizzco_
It's nothing to do with our computers, it's just battlefield 2 derping out as usual

Re: [0973] Burning Sands - Bright colors

Posted: 2012-11-26 20:19
by Rudd
_Fizzco_ wrote:It's nothing to do with our computers, it's just battlefield 2 derping out as usual
indeedness

though I actually quite like how the sunlight is affecting the british soldier in the pic...might have a quick mess with teh sky settings again :P

Re: [0973] Burning Sands - Bright colors

Posted: 2012-11-26 21:38
by saXoni
Rudd wrote:indeedness

though I actually quite like how the sunlight is affecting the british soldier in the pic...might have a quick mess with teh sky settings again :P
Well yeah, it did spice up the map a bit! :)