[Guide] PN: Battleship's 16inch Guns
Posted: 2012-12-27 02:36
I want to make a concise and practical guide to using the 16inch guns on the battleship on the Operation Overlord map. A good crew can easily rack up 100 kills or more in the following easy steps...
Organization:
1) Name your squad "Arty" or "Battleship"
2) Squad Leader must be on the ship in order to give the range to gunners. Therefore, if you've made the squad, but want to be the spotter, just give SL to someone else in the squad.
3) Spotter must land on the beach. He has to find a defilade to hide in close to the water as it is the safest spot. The spotter must have a kit with a binocular. The sniper kit is the best because you can use the scoped rifle to pick off enemies while the 16in guns are reloading. Marksman, crewman or SL kit also works.
4) Assign numbers to the guns. For example, left to right, gun 1, 2, 3 and 4.
Firing and Adjusting:
5) When the spotter see a target, inf, field gun or bunker, he checks the map to locate the coordinates and use landmarks or sub-keypads for more precise tuning. The spotter would report this to the SL who would be on the ship to place the marker for the range. For example, the spotter would say "Field gun G7 keypad 5, sub-keypad 4, right side of bunker." The SL would then zoom in on the map and place the marker until the spotter is satisfied.
6) Each gun should only fire 1 shell first, then have the spotter adjust your 2nd shot. Use meters to adjust the distance. Ex. "Up 5m, left 4m." When each gun fires, have the gunner state his gun number and shell number. Ex. "Gun 1, Shot 1." With a good spotter, the arty guns are accurate enough to place shells inside the bunkers through the small slit in the front.
Example of gun crew firing sequence:
Spotter: "Target, field gun, G7 kp5 subkp4."
*SL marks with marker
Spotter: "Marker on target, fire for adjustment."
*Which ever gun lines up first and the fastest goes first
Gun2: "Gun2, firing first round."
*If the round overshoots
Spotter: "Gun 2, overshoot, down 20m."
*A good gunner has to use his imagination to make the slight adjustment since a small change from 1000m+ is a huge change
Gun2: "Gun2, round 2 firing"
*Round hits perfectly
Spotter: "Target destroyed."
A fast spotter can have multiple guns engaging rapidly as long as he uses clear communication. Eg. "Gun1 left 2, up 5. Gun2, right 3, down 5. Gun 3 down 10. Gun 4 up 20."
Organization:
1) Name your squad "Arty" or "Battleship"
2) Squad Leader must be on the ship in order to give the range to gunners. Therefore, if you've made the squad, but want to be the spotter, just give SL to someone else in the squad.
3) Spotter must land on the beach. He has to find a defilade to hide in close to the water as it is the safest spot. The spotter must have a kit with a binocular. The sniper kit is the best because you can use the scoped rifle to pick off enemies while the 16in guns are reloading. Marksman, crewman or SL kit also works.
4) Assign numbers to the guns. For example, left to right, gun 1, 2, 3 and 4.
Firing and Adjusting:
5) When the spotter see a target, inf, field gun or bunker, he checks the map to locate the coordinates and use landmarks or sub-keypads for more precise tuning. The spotter would report this to the SL who would be on the ship to place the marker for the range. For example, the spotter would say "Field gun G7 keypad 5, sub-keypad 4, right side of bunker." The SL would then zoom in on the map and place the marker until the spotter is satisfied.
6) Each gun should only fire 1 shell first, then have the spotter adjust your 2nd shot. Use meters to adjust the distance. Ex. "Up 5m, left 4m." When each gun fires, have the gunner state his gun number and shell number. Ex. "Gun 1, Shot 1." With a good spotter, the arty guns are accurate enough to place shells inside the bunkers through the small slit in the front.
Example of gun crew firing sequence:
Spotter: "Target, field gun, G7 kp5 subkp4."
*SL marks with marker
Spotter: "Marker on target, fire for adjustment."
*Which ever gun lines up first and the fastest goes first
Gun2: "Gun2, firing first round."
*If the round overshoots
Spotter: "Gun 2, overshoot, down 20m."
*A good gunner has to use his imagination to make the slight adjustment since a small change from 1000m+ is a huge change
Gun2: "Gun2, round 2 firing"
*Round hits perfectly
Spotter: "Target destroyed."
A fast spotter can have multiple guns engaging rapidly as long as he uses clear communication. Eg. "Gun1 left 2, up 5. Gun2, right 3, down 5. Gun 3 down 10. Gun 4 up 20."