Re: Mi-24V Hind
Posted: 2012-12-30 21:40
Seems a little strange to approach it from the 1p first Grober? You might run into some topology issues this way. I would personally advise doing the fuselage first.


Ye I think Tim can see that but I agree with him, the approach is quite strange, at least how its being shown...[R-DEV]Adriaan wrote:From what I understand there is more than just the cockpit/passenger compartment, but it's not shown in the screens.
Biggest problem with this concept is 1, requires a massive workaround with an extenal .exe etc reading memory and then moving these parts but the biggest problem is 2, we can only have a limited amount of moving parts on a chopper, even if they are not netwrokabled, which basically totally threw this concept back in our faces as it meant even if we put all this work into it, we could only have a few our of all the gauges we made, working...[R-DEV]Adriaan wrote:Also, I wouldn't bother with creating working instrument panels. It was thought of in the past for helis in PR, but deemed too much work to implement for every single one of them (and it's either all or nothing).
'[R-DEV wrote:Rhino;1833013']ummm, its very possible though two or more different geom0 lods.. We use them on a few vehicles. Recent I applied this to the H-34/Wessex.
gemo0 lod0:
gemo0 lod1:
You just need to config the pilot/passenger cams to tell them what lod to view when in use.
Its a very good thing to do and can also mean that the passengers don't need to load the high rez cockpit textures if they are separated from the 1p passenger textures via a different sheet. TBH something we should have done for the Z-9/Panther series but didn't cross my mind at the time
As for Rotating fans, possibly but there is a limit to the amount of moving parts you can have on a vehicle which is one of the main reason why we dropped the idea of working cockpits / 3D HUDs.
Ye, since another dev said no, but then I saw the post a few days later and corrected it with that post, but ddeo never replied to mine to say he had seen it or forwarded it to youGrober wrote:Deamn some time ago i askd ddeo to ask u guys is such think possible with 2 lods and he replied no...
Can you pls answer my question ?'[F|H wrote:Zackyx;1848915']it would be awsome if we could use the Hind for mecs !
which version of the hind are you doing ? 50 cal gatling ? fixed 23 mm ? twin 23 mm touret ? or both ?
You can add a lot more details overall even without this, but without this your just saving a load on stuff you can't see.










Why even bother with the Mi-24 Russian texture, its being slowly replaced by the Mi-28. Maybe MEC could benefit. Besides, gunships don't fit in with PR and would most likely be wasted by the dedicated attack choppers as they go in to land troops.ShockUnitBlack wrote:Wikipedia says the Russians are currently using the Mi-24PN, however I'm pretty sure that the V model remains the most common.