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Survival Games Event 2 - 30th of March

Posted: 2013-03-16 08:24
by Onil
Image

[CENTER][3dAC] proudly presents
Survival Games Event
Last Men Standing[/CENTER]

Gentleman,

As some players requested that this should be a regular event, we are organizing 1 per month as long as there is interest. The events will be 1 round each, with 10 to 12 squads of 3 members. Every squad will be facing each-other, independently of which team it might be in, in a Last Men Standing type of game (yes, Men - since you are not required to kill your own squad mates in case you're the last ones alive).

Everyone will spawn unarmed and will need to find weapons that will randomly spawn all around the map, in order to survive and if possible, eliminate the remaining opponents. None of the players will have a minimap so map knowledge is required. Player spawns are now also random, so you will have to meet up with your squad mates using points of reference.

Also new for this event is the 1 Squad Respawn. This means that 1 member of your squad will be able to respawn once after requesting the admin's permission. The other members of the squad will have no respawn so locating a revive kit is important in order to keep your squad alive.

This event will be on the 30th of March - Time TBD. Every player will have to be registered on the 3dAC forum and post their own signup. You will be included into the Survivors usergroup and receive updates related to this and future events. Since there are only 10 to 12 Squads available, slots are limited and SGE beta testers and supporters get priority over them. This means that the sooner you post your signups, the better chances you have of actually being selected to play. We prefer players that signup with their own partners but we also accept individual signups and we will try and team you up with other individual players if possible.
Event Rules and Regulations
SIGN-UPS
The Survival Games is a gameplay test for the development of the PR-Z minimod (for the sake of clarity, the SGE will have no zombies!).

You can read more about this project in the following link: Project - Survival Games / PR-Z

Project Team:
- Project Lead: Onil - Project Managing, Concepts, Coding, Custom Textures/Icons, Map Audits
- Python Coder: Hjid - Coding and Debugging (Pure Awesomeness!!)
- BF2 Coder: M42 Zwilling - Weapon & Vehicle Coding
- Animator: Pvt.LHeureux - 1p Animations

Project Contributors:
- Exporter: dodek96_pl - Bundledmesh Exporting
- Mapper: [R-DEV]Vapoman - Map Tweaks

Extra Credits:
- Lt. Nomad (BFSP Forum) - Crossbow & Arrow Meshes
- EnemySniper (BFSP Forum) - Crossbow Animations
- [R-DEV]Spush - Clothes Textures

For any questions, you can post them in this thread or PM Onil.

Good luck and "may the odds be ever in your favor" ;)

Cheers,

Onil

Re: Survival Games Event - 2

Posted: 2013-03-16 17:27
by Onil
5 squads taken, 5 squads left.

Get them while you still can.

EDIT: Make that 6 taken and 4 left...

Re: Survival Games Event - 2

Posted: 2013-03-16 17:33
by mockingbird0901
Interesting :-)
Will look into this :grin:

Re: Survival Games Event - 2

Posted: 2013-03-16 17:51
by Nate.
Daaamn, can't make it this time.
.. but that makes the announcement of monthly events even better!

I can only encourage everyone to give this a shot! It's an awesome event!

Re: Survival Games Event - 2

Posted: 2013-03-17 21:55
by Onil
7 squads taken + 3 individual signups.

Thanks for the support Nate. Appreciate it. Cya on the next event ;)

Re: Survival Games Event - 2

Posted: 2013-03-21 10:28
by Murkey
El Bumo, this is next week on Sat. Finally uploaded my gameplay from the last test:


^There are quick links to the interesting stuff as well :D
Cheers, Murkey.

Re: Survival Games Event - 2

Posted: 2013-03-21 14:12
by Onil
lol Murkey... you didn't even bothered to check for patch kits on the mosque or fountains...

And in regards to your hands, they are white but extremely dirty and due to the map light, they appear even more dark.

Re: Survival Games Event - 2

Posted: 2013-03-21 14:49
by Murkey
^Nooo, don't judge meee!

Looking forward to the next test (So I can pop my murder cherry)

Re: Survival Games Event - 2

Posted: 2013-03-24 15:53
by Onil
Bump.

We have about 9 squads and quite a few individual signups.

Could use 1 or 2 more squads.

Signup if you're in need of some thrilling gameplay ;)

Re: Survival Games Event - 2

Posted: 2013-03-26 00:54
by -CJ-
I would like to play the round but not 100% sure I could join. Can I sign up as a back up player to fill no-show ? (or maybe extra squad if room remaining)

I really enjoyed my round in the first event but I don't want to no-show

Re: Survival Games Event - 2

Posted: 2013-03-26 02:04
by Onil
You can signup as a reserve. Just make that clear in your signup.

Re: Survival Games Event - 2

Posted: 2013-03-27 14:57
by Onil
The Survival Games Event will start at 20h00 PR Time, this Saturday the 30th of March.

If you have a slow internet, be on TS an hour earlier to download the minimod files (around 140 mb) else, try and be there at least 15 minutes before the start time.

Good luck and Have Fun ;)

Re: Survival Games Event - 2

Posted: 2013-03-30 16:06
by Onil
Bumpdy Bump

Re: Survival Games Event - 2

Posted: 2013-03-30 21:48
by Kasparas87
I like to win ! :]

Re: Survival Games Event - 2

Posted: 2013-03-30 21:50
by KiloJules
As usual:

- the concept is awesome imo, lots of tension, fear and fun!
- 3 player squads...meh, not so much.
- people never listening, questions being asked and answered 5+ times in the briefing...makes me freakin' furious!!! But Onil keeps his chill and answers politely...every single time :-)

Moe, D0rn and I didn't perform that good. We were to rushy and wanted to kill stuff. We did so, but...we then died as well...too fast.

Re: Survival Games Event - 2

Posted: 2013-03-30 22:05
by Onil
Here's the log file from the SGE 2
20:05:50 - Round Start
20:14:10 - [3dAC] [PR]CATA|xact was killed by [NEW]D0RN with [sgpis_browninghipower]
20:14:26 - SRF ScorpioN[Lugansk] disconnected
20:17:16 - KIA** rPoXoTauJIo was killed by Utd| Erikkir[*RR*] with [rupis_makarov_idx3]
20:17:41 - SRF ScorpioN[Lugansk] disconnected
20:22:19 - [QRF] Sgt.Davos disconnected
20:23:31 - SRF ScorpioN[Lugansk] disconnected
20:25:33 - [QRF] Sgt.Davos disconnected
20:27:30 - !300! Ultravomit57 was killed by SRF Chuva_RD with [ins_enfield]
20:31:18 - [QRF] FK_Ye@h_H@rDstyl3 was killed by [3dAC] MoeSez with [none]
20:31:29 - [QRF] CptFuture(GER) was killed by [NEW]D0RN with [sgpis_browninghipower]
20:32:32 - ]CIA[ viirusiiseli was killed by Devon_SK with [chsht_norinco982_insurgent]
20:32:39 - Devon_SK was killed by Utd| Erikkir[*RR*] with [ins_simonov_nobayonet]
20:32:41 - R]II Filipsss[R-Coy] was killed by Utd| Erikkir[*RR*] with [ins_simonov_nobayonet]
20:33:23 - Devon_SK disconnected
20:36:25 - [3dAC] MoeSez was killed by Utd| Erikkir[*RR*] with [ins_simonov_nobayonet]
20:36:43 - Utd| Erikkir[*RR*] was killed by [3dAC] KiloJules with [ins_scorpion]
20:36:57 - [NEW]D0RN was killed by Utd| 3ti65[GIS+] with [ins_simonov_nobayonet]
20:38:24 - SRF ScorpioN[Lugansk] was killed by Utd| 3ti65[GIS+] with [ins_simonov_nobayonet]
20:39:06 - Utd| 3ti65[GIS+] was killed by [3dAC] KiloJules with [ins_scorpion]
20:39:47 - sN1| o0RedBullet0o was killed by Utd| Stecky[GIS+][LanG] with [ussht_remington870_idx3]
20:40:07 - sN1| phlupple was killed by Utd| Stecky[GIS+][LanG] with [ussht_remington870_idx3]
20:41:23 - sN1| phlupple was killed by [QRF] Sgt.Davos with [ins_scorpion]
20:41:42 - sN1| o0RedBullet0o disconnected
20:42:04 - sN1| phlupple disconnected
20:45:20 - =SRF= Mr.Piwkin was killed by [3dAC] [PR]CATA|Murkey with [chsht_norinco982_insurgent]
20:48:25 - (FR) Killeurzombi7 was killed by [3dAC] Stealthgato with [ins_simonov_nobayonet]
20:49:32 - Utd| Stecky[GIS+][LanG] was killed by [3dAC] Kasparas with [idf_galilsar]
20:49:33 - Utd| Helfer200[LanG] was killed by [3dAC] Kasparas with [idf_galilsar]
20:51:00 - [3dAC] MINTEEER was killed by =SRF= S_V_E_N[ru] with [none]
20:51:07 - !300! Ultravomit57 was killed by [3dAC] Kasparas with [idf_galilsar]
20:51:14 - [3dAC] [PR]CATA|Murkey was killed by [3dAC] KiloJules with [ins_simonov_nobayonet]
20:51:27 - (FR) Killeurzombi7 disconnected
20:52:05 - [3dAC] KiloJules was killed by =SRF= S_V_E_N[ru] with [ins_enfield]
20:53:28 - !Grex MuckelMaster was killed by [3dAC] Kasparas with [idf_galilsar]
20:58:45 - (FR) Killeurzombi7 disconnected
21:00:09 - !300! Ultravomit57 disconnected
21:00:30 - [NEW]D0RN was killed by [3dAC] Stealthgato with [ins_hgr_trap]
21:01:47 - [3dAC] KiloJules disconnected
21:01:48 - [3dAC] MoeSez disconnected
21:05:44 - [NEW]D0RN disconnected
21:06:10 - [QRF] Sgt.Davos disconnected
21:08:40 - R]II Filipsss[R-Coy] was killed by SRF Chuva_RD with [ins_al-qudsdeployed]
21:08:51 - SRF Chuva_RD was killed by R]III Geekius[R-Coy] with [none]
21:09:18 - R]III Geekius[R-Coy] was killed by SRF ScorpioN[Lugansk] with [ins_ak74scope]
21:09:20 - [QRF] Sgt.Davos disconnected
21:09:31 - R]III Geekius[R-Coy] disconnected
21:09:47 - SRF ScorpioN[Lugansk] was killed by [3dAC] Stealthgato with [ins_pkmkitdeployed]
21:09:49 - R]II Filipsss[R-Coy] disconnected
21:11:15 - SRF Chuva_RD disconnected
21:11:16 - SRF ScorpioN[Lugansk] disconnected
21:11:20 - ]CIA[ viirusiiseli was killed by [3dAC] Stealthgato with [ins_pkmkitdeployed]
21:11:44 - [3dAC] MINTEEER disconnected
21:12:08 - Utd| 3ti65[GIS+] disconnected
21:12:11 - =SRF= S_V_E_N[ru] died
21:12:46 - ]CIA[ viirusiiseli disconnected
21:12:56 - Utd| Erikkir[*RR*] disconnected
21:14:36 - [3dAC] [PR]CATA|Murkey was killed by [3dAC] Kasparas with [ins_svdwood]
21:15:03 - [3dAC] [PR]CATA|xact disconnected
21:15:35 - [3dAC] [PR]CATA|Murkey disconnected
21:18:19 - [QRF] FK_Ye@h_H@rDstyl3 disconnected
21:20:31 - =SRF= Mr.Piwkin was revived by KIA** rPoXoTauJIo
21:23:04 - Utd| Stecky[GIS+][LanG] was killed by [3dAC] Stealthgato with [ins_pkmkit]
21:24:31 - !Grex MuckelMaster disconnected
21:32:15 - [QRF] CptFuture(GER) was killed by =SRF= Mr.Piwkin with [ins_al-quds]
21:32:48 - =SRF= S_V_E_N[ru] was revived by KIA** rPoXoTauJIo
21:34:00 - =SRF= Mr.Piwkin was killed by [3dAC] Kasparas with [ins_svdwooddeployed]
21:35:21 - =SRF= Mr.Piwkin disconnected
21:36:20 - [QRF] CptFuture(GER) disconnected
21:42:36 - =SRF= S_V_E_N[ru] was killed by [3dAC] Stealthgato with [ins_pkmkitdeployed]
21:42:39 - KIA** rPoXoTauJIo was killed by [3dAC] Stealthgato with [ins_pkmkitdeployed]

Re: Survival Games Event - 2

Posted: 2013-03-30 22:07
by Stealthgato
Great fun as usual, flawless victory with no one on squad dying even more fun! :D


Edit: heh post 2.222

Re: Survival Games Event - 2

Posted: 2013-03-30 22:37
by rPoXoTauJIo
21:20:31 - =SRF= Mr.Piwkin was revived by KIA** rPoXoTauJIo
21:32:48 - =SRF= S_V_E_N[ru] was revived by KIA** rPoXoTauJIo
REVIVED EVERYONE! :15_cheers
21:34:00 - =SRF= Mr.Piwkin was killed by [3dAC] Kasparas with [ins_svdwooddeployed]
21:42:36 - =SRF= S_V_E_N[ru] was killed by [3dAC] Stealthgato with [ins_pkmkitdeployed]
21:42:39 - KIA** rPoXoTauJIo was killed by [3dAC] Stealthgato with [ins_pkmkitdeployed]
AND BECAME LAST KILLED MAN :shocked:

Actually, it were just an "zomg lets ride on this car and kill those snipaz with my AT", but pkm... always stopping such mad riding.

Btw, i think the most fun is only for last survivors, so it would be better, if there would be some kind of respawn system - like 5-10 squad spawns per round, which mean more kills, less weapons on spawnpoints ;)

Re: Survival Games Event - 2

Posted: 2013-03-31 04:01
by Onil
Winners of SGE 2:

Last Men Alive - [3dAC] Stealthgato (7) + [3dAC] Kasparas (6) + [3dAC] Skatman (0) - Total 13 Kills
1st - Most Kills - Utd| Erikkir[*RR*] (5) + Utd| 3ti65[GIS+] (1) + ]CIA[ viirusiiseli (0) - Total 6 Kills
2nd - Most Kills - [3dAC] KiloJules (3) + [NEW]D0RN (2) + [3dAC] MoeSez (1) - Total 6 Kills

Re: Survival Games Event - 2

Posted: 2013-03-31 08:33
by Cpt.Future
I was bleeding 90% of the time and had no luck with weapons, but it was fun nevertheless (Bear Grylls would be disappointed with me :grin: ).

The survival games events are always more intense than normal PR and the organization went smoother than last time. As far as I think everyone was there on time.

It was nice to have a respawn this time.

Unfortunately Davos had a couple of Punkbuster kicks from his client and had to disconnect.

I'm looking forward to the next event and thanks to you, Onil, and 3dac for all the work hosting it!