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[HELP] Bleeding HUD
Posted: 2013-04-10 19:02
by aj88
Hello all,
I LOVE the bleeding animation when you are shot! Is there a way to incorporate it into another mod (AIX for example)? I will only use it for my personal use, and not distribute it to anyone. Please help me, I am new to modding.
Re: [HELP] Bleeding HUD
Posted: 2013-04-10 19:07
by Moszeusz6Pl
It's coded in \menu\HUD\HudSetup\HudElementsHit.con
Textures are harder part, because they are inside menu atlas, you would have to get this texture from atlas and save is as .dds, or add PR atlases to your mod.
Re: [HELP] Bleeding HUD
Posted: 2013-04-10 19:20
by aj88
Thank you for your reply, but what do you mean by PR atlases?
Re: [HELP] Bleeding HUD
Posted: 2013-04-10 19:29
by Moszeusz6Pl
There are big files with many textures located in menu\Atlas You will need to add those atlases to orginal atlases from mod.
Re: [HELP] Bleeding HUD
Posted: 2013-04-10 19:39
by aj88
Menu client or menu server?
Re: [HELP] Bleeding HUD
Posted: 2013-04-10 19:40
by Moszeusz6Pl
in menu.client
Re: [HELP] Bleeding HUD
Posted: 2013-04-10 19:48
by aj88
Okay, I added the atlas files, but whenever I get shot, it crashes. Am I doing something wrong? The HudElementsHit.con is in the menu_server, and the atlas files are in menu_client, is that the problem?
Re: [HELP] Bleeding HUD
Posted: 2013-04-10 19:57
by Moszeusz6Pl
Run game in windowed mode(with -fullscreen 0) and tell me what error you get. Also did you replaced original menu atlases with PR ones?
Re: [HELP] Bleeding HUD
Posted: 2013-04-10 20:13
by aj88
It says: Text: Texture not found: menu/hud/texture/ingame/hud/hit
Re: [HELP] Bleeding HUD
Posted: 2013-04-11 05:21
by Moszeusz6Pl
What files do you have in atlases folder? Also what is inside Atlaslist.con and menuatlas.tai
Re: [HELP] Bleeding HUD
Posted: 2013-04-12 05:25
by Moszeusz6Pl
Yes, it will, so I told him to add atlases, not replace.