Different first person view for weapons
Posted: 2013-05-04 14:20
Just a minor suggestion:
I've noticed that when people have their weapons ready in PR, they hold them in a "low ready" position, meaning that they have lowered the barrel of the rifle (which is realistic, because IRL you wouldn't be able to nonstop keep your weapon raised. That would be stupid as well, because you would muzzle-sweep your friendlies all the time).
If you take aim (using the sights of the rifle), the soldier models show that correctly.
But that is limited to the third person view.
In the first person view, your weapon is always in a high ready position. I always find that annoying in first person shooters, only ArmA allows you to lower your weapon (as far as I know).
Why not change the first person view? Keep the weapon low, only raise it when looking through your sights or when shooting from the hip.
- Larger field of view, because your weapon isn't blocking a part of your view anymore
- More immersive / realistic
- First person view would actually reflect the third person view of the player
- Can't really think of any cons, except that the nice first person weapon models are less visible ingame
[delete this thread if it was already discussed, I couldn't find a similiar thread when seaching]
I've noticed that when people have their weapons ready in PR, they hold them in a "low ready" position, meaning that they have lowered the barrel of the rifle (which is realistic, because IRL you wouldn't be able to nonstop keep your weapon raised. That would be stupid as well, because you would muzzle-sweep your friendlies all the time).
If you take aim (using the sights of the rifle), the soldier models show that correctly.
But that is limited to the third person view.
In the first person view, your weapon is always in a high ready position. I always find that annoying in first person shooters, only ArmA allows you to lower your weapon (as far as I know).
Why not change the first person view? Keep the weapon low, only raise it when looking through your sights or when shooting from the hip.
- Larger field of view, because your weapon isn't blocking a part of your view anymore
- More immersive / realistic
- First person view would actually reflect the third person view of the player
- Can't really think of any cons, except that the nice first person weapon models are less visible ingame
[delete this thread if it was already discussed, I couldn't find a similiar thread when seaching]