PR Timer for Overwolf

General discussion of the Project Reality: BF2 modification.
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[md]MadMak[rus]
Posts: 358
Joined: 2009-05-15 11:24

PR Timer for Overwolf

Post by [md]MadMak[rus] »

Hello!

I am developing a tiny application for Overwolf (www.Overwolf.com) It is called PR Timer

What does it do:

- Show your local time
- Show Project Reality Time (PRT)
- You can use a 1 min timer to see when you become a civilian
- Use a 2 min timer to die safe and be revived
- Use a 5 min timer to know when you'r gonna be dead dead


ImageImageImageImage

So, I want to know your opinion and maybe I should add some additional functionality to the final release.
Some guy: "u a f** lier this guy dont use cheats i see him everyday... u draw tha lines u f*** loser"

www.clan41.ru
Nate.
Forum Moderator
Posts: 3018
Joined: 2012-07-09 20:44

Re: PR Timer for Overwolf

Post by Nate. »

Thats awesome,

maybe add vehicle spawn timers for commander / crewmen. but your thing is basically worth a shot for every infantryman, will try it out.
Image
Nugiman
Posts: 358
Joined: 2008-06-25 11:42

Re: PR Timer for Overwolf

Post by Nugiman »

Taking PR to the Pro-Level.

Brings the gameplay in the wrong direction in my opinion. There's already enough of this annoying thinking in numbers. "Gotta wait 8 seconds for the shot!" , "I'm civilian and in 5 seconds i'm no longer shotable." , "Don't die for 2 minutes, you just got revived!"
So much reality...?


But I guess some guys will give it a shot. Also I always appreciate fan-work for PR!
Veni, Vidi, Pwnz0rz. - I came, I saw, I pwnd
SANGUE-RUIM
Posts: 1390
Joined: 2009-04-26 12:37

Re: PR Timer for Overwolf

Post by SANGUE-RUIM »

i must say, its awesome, but unnecessary
Jolly
Posts: 1542
Joined: 2011-07-17 11:02

Re: PR Timer for Overwolf

Post by Jolly »

U may need a counter as well, when CAS got shot down, we can be able to predict when their"Next Wave" of CAS would come. :p

Edit, it's a counter, much like Nate's description, but counter is active manually.(Actually We predict that well when in game. But it would promote ppl to be aware of the enemy CAS. when they are "High")
Jolly, you such a retard.
CR8Z
Posts: 413
Joined: 2008-08-30 06:27

Re: PR Timer for Overwolf

Post by CR8Z »

The in-game timer is very useful, especially if you have a pen and paper handy at your desk.

Cool idea though.
camo
PR:BF2 Developer
Posts: 3165
Joined: 2013-01-26 09:00

Re: PR Timer for Overwolf

Post by camo »

oh my god you're from moldova, do you know epic sax guy?
[md]MadMak[rus]
Posts: 358
Joined: 2009-05-15 11:24

Re: PR Timer for Overwolf

Post by [md]MadMak[rus] »

camo_jnr_jnr wrote:oh my god you're from moldova, do you know epic sax guy?
Nope, but I am in good relations with Kylie Minogue.
Some guy: "u a f** lier this guy dont use cheats i see him everyday... u draw tha lines u f*** loser"

www.clan41.ru
Sgt.BountyOrig
Posts: 656
Joined: 2009-02-22 18:12

Re: PR Timer for Overwolf

Post by Sgt.BountyOrig »

Timer until you can buy a new kit?
[NO] Bounty
Heavy Death
Posts: 1303
Joined: 2012-10-21 10:51

Re: PR Timer for Overwolf

Post by Heavy Death »

In these times, PR is beacoming Unreal Tournament. Goodbye immersion.

One of my biggest wishes would be the randomization of all timers in PR. Even deviation.
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