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Deleting the minimap
Posted: 2013-06-07 11:56
by RW43D
Hello, currently i am creating a mod which is focusing on teamwork, realistic weapons (bullet's dommage) and i would like delete the minimap, but i do not know which file edit or delete. I know that BF need each files, if we delete some files, the game can crash. The best solution i guess is create a same file but without image. Any help would be apprecied. Thanks by advance.
Re: Deleting the minimap
Posted: 2013-06-07 12:36
by Moszeusz6Pl
It's located somewhere in menu_server.zip. You shouldn't delete whole file, but deleted unneeded nodes from one of the files.
Re: Deleting the minimap
Posted: 2013-06-07 12:42
by rodrigoma
I would try to talk to 0nil:
Project Reality Forums - View Profile: Onil
he worked on that before and I'm sure ill be able to help you.
Re: Deleting the minimap
Posted: 2013-06-07 15:06
by RW43D
I checked some files, but i don't see anything about minimap, just about the global hud.
Code: Select all
rem ----------------------------------------- Global Hud -----------------------------------------------------------
hudBuilder.createSplitNode Global GlobalHud
hudBuilder.setNodeShowVariable ShowIngameHud
hudBuilder.setNodeInTime 2
hudBuilder.setNodeOutTime 2
hudBuilder.addNodeAlphaShowEffect
Okay reply to me asap

Re: Deleting the minimap
Posted: 2013-06-07 15:57
by Rhino
If you want a blank minimap that's pretty simple, you just need to replace the "\levels\*mapname*\client.zip\Hud\Minimap\inGamemap.dds" with a blank 8x8px image but you would still get player/vehicle etc minimap icons over it.
If you really want to get rid of the HUD its like mosz said, you would need to remove the minimap elements from the HUD files which is a bit more complicated and you can't do it map side either.
Re: Deleting the minimap
Posted: 2013-06-08 07:09
by Moszeusz6Pl
I think it's declared in menu_server.zip/HUD/HudSetup/SpawnInterface/HudElementsMap.con.
You are doing your mod from BF2 right?