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[Help] Undergrowth problems
Posted: 2006-11-30 19:57
by StyrmanKarlsson
My Undergrowth are black and they fade out way to close.
I set viewdistance to 85 and still my Undergrowth fade away in very close range until they are gone.
what do I need to edit to fix it?
Looks like **** right now.
I did not have this promblem in bfv editor, sorry.
Any good tutorial somewhere.
when I get the undergrowth looking good I will post some screens on the map Im working on.

Posted: 2006-11-30 20:02
by V3N0N_br
try ajusting the lighting scale and the view distance in the general (that is, not specificaly for each material, but in the general settings above it) settings for undergrowth;
if it doesn't work, try adjusting the terraincolorscale for each material
Posted: 2006-11-30 20:07
by Rhino
if you aint done your lightmaps i think that your grass will be black on low settings.
also undergrowth in BF2 "should" be a dertive thing, should not go over 30m draw distance or it will have a very big effect on the fps of the player.
Posted: 2006-11-30 20:33
by StyrmanKarlsson
'[R-DEV wrote:Rhino']if you aint done your lightmaps i think that your grass will be black on low settings.
also undergrowth in BF2 "should" be a dertive thing, should not go over 30m draw distance or it will have a very big effect on the fps of the player.
ok... I dont want the FPS to spoil the map!
For now the map runs great, but hey, I been there before... wooops and suddly the fps went out the window.
Posted: 2006-12-01 10:57
by StyrmanKarlsson
SO how do I adjust it back from LOW settings to high then?
I want to see how it looks befor runing all the lightmaps.
All undergrowth is freaking black, it stops me for making a good map!
help any one?
or do I have to render lightmaps and that will take the year out!!
oooh Noooooo!!
Posted: 2006-12-01 11:07
by Rhino
StyrmanKarlsson wrote:SO how do I adjust it back from LOW settings to high then?
I want to see how it looks befor runing all the lightmaps.
All undergrowth is freaking black, it stops me for making a good map!
help any one?
or do I have to render lightmaps and that will take the year out!!
oooh Noooooo!!
just render your terrain lightmaps on low. wont take 10min.
Posted: 2006-12-01 11:18
by StyrmanKarlsson
Ok, thx.
did not wanna try it and then let it work for days.
Posted: 2006-12-01 11:55
by Pantera
Make sure you pick a good time to render your lightmaps, last time i tried the electricity cut off half way (thats 3 days of waiting)
Posted: 2006-12-01 11:58
by Rhino
Darth.Skyline wrote:Make sure you pick a good time to render your lightmaps, last time i tried the electricity cut off half way (thats 3 days of waiting)
ye, same for me when i was doing OGT. What you do is press the "resume previous" button and it will not re-render the lightmaps that are allready done
