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Re: Suggestion: 90' fights?

Posted: 2013-07-06 13:39
by Rhino
Ye this is something that has come up in Dev discussion too but right now, we don't have the time to work on it.

This however would be a really good community project to make ~1990s kit for the US Forces for both the Gulf War (although we don't have any real maps for this right now) and the Battle of Mogadishu ;)

First things would be to draw up a design plan of all the kit required, most we have and bits we don't USI has and would most likley be able to use, then look for the missing gaps such as decent M16A2 models made off our AR-15 series etc, then look into getting these made :D

And of-course, would need a few more maps where possible too :D

BTW if doing the Gulf War too you would need a 1991 Iraqi faction.

I would concentrate on a 1993 US Army faction first for the the Battle of Mogadishu then once that's done, you could look into branching out to the 1991 Gulf War etc :D

Re: Suggestion: 90' fights?

Posted: 2013-07-06 15:21
by Zemciugas
How about cold war? Wouldn't really need to create much stuff, pretty much everything is already made.

Re: Suggestion: 90' fights?

Posted: 2013-07-06 15:43
by Rhino
Zemciugas wrote:How about cold war? Wouldn't really need to create much stuff, pretty much everything is already made.
Please stay on topic... But if your considering a new minimod based on historical events or w/e, you should make it true to those events, which in the case of the Cold War, you can't if your thinking US vs Russians etc... But no reason why you can't make the 1979 to 1989 Soviet war in Afghanistan etc, but that's another topic...

Re: Suggestion: 90' fights?

Posted: 2013-07-07 06:02
by Insanitypays
I'd help with it. It doesn't need much more than some retextures and new equipment (on top of a good Mogadishu map). Desert storm would be interesting as well.

Re: Suggestion: 90' fights?

Posted: 2013-07-07 06:20
by Stealth Clobber
1993 US faction would obviously be perfect on Ramiel. Even that one map with them as a test would be fine. Just one map didn't stop people from liking Falklands.

Re: Suggestion: 90' fights?

Posted: 2013-07-07 06:47
by Glimmerman
I would go for a 1991 Desert Storm minimod, battle of the 73 eastings and Battle of Khafji anyone :)

Re: Suggestion: 90' fights?

Posted: 2013-07-07 09:08
by Rhino
Stealth Clobber wrote:1993 US faction would obviously be perfect on Ramiel. Even that one map with them as a test would be fine. Just one map didn't stop people from liking Falklands.
Well ye for "Operation Gothic Serpent", there is only really the Battle of Mogadishu to do, which you can only really do with one map which we already have. I was referring more maps for the 1991 Gulf War :p

Re: Suggestion: 90' fights?

Posted: 2013-07-08 05:39
by Pvt.LHeureux
Meh I would rather see a World if Conflict like mod, with 1989 Soviet Union invanding USA :razz:

But to be honest, Gulf War + BH Down would rule!

Re: Suggestion: 90' fights?

Posted: 2013-07-08 15:53
by Pronck
No no no,

PR needs the Libya, Syria and Pakistani conflict, no Balkan, no 90's, no house music!

Now back to what I wanted to say, in my opinion focusing on CE3 is better than planning more new things for PR:BF2.

Re: Suggestion: 90' fights?

Posted: 2013-07-08 15:54
by MADsqirrel
Mene wrote:No no no and no.

PR doesnt need anymore US stuff. Instead of US stuff, the new minimod should be based on Yugoslav Wars "AKA Balkan Conflict".

This could bring so much to PR.

There are lots of guys, who play PR from ex Yugoslav countries.

Read this article and comment afterwards Yugoslav Wars - Wikipedia, the free encyclopedia

If you guys want to include US too, they could be set to fight against Serbian Armed Forces and Bosnians


I hope that PR DEV'S atleast discuss of this idea.


Looking forward to see this happening.

Mene.
The Problem with the Yugoslav Wars is that you have to start from the scratch, while for Mogadishu you need a lot less stuff, especialy you have the map for it already.
For any Yugoslav Wars map you need at last 1 map, A shitload of new factions (Serbia, Croatia, Bosnia, Slovenia...) and adjusted Bluefor stuff.

So if you wanna have a Yugoslav Wars minimod, you better start with a map taking place in that Area that can also be used for standart PR.

Edit: This also applies for any Lyberia, Syria or whatever. First thing you need is maps and as the DEVs said already they have more important stuff to do now, so the community has to step forward on it.

Re: Suggestion: 90' fights?

Posted: 2013-07-08 15:58
by Rhino
B.Pronk(NL) wrote:Now back to what I wanted to say, in my opinion focusing on CE3 is better than planning more new things for PR:BF2.
PR:BF2 will be going for some time yet.
MADsqirrel wrote:The Problem with the Yugoslav Wars is that you have to start from the scratch, while for Mogadishu you need a lot less stuff, especialy you have the map for it already.
For any Yugoslav Wars map you need at last 1 map, A shitload of new factions (Serbia, Croatia, Bosnia, Slovenia...) and adjusted Bluefor stuff.

So if you wanna have a Yugoslav Wars minimod, you better start with a map taking place in that Area that can also be used for standart PR.
Indeed, which is why its a very nice little community project as all it really needs is for a few guys to put in a bit of work to make it happen, where the others require a lot of work to get off the ground.

Re: Suggestion: 90' fights?

Posted: 2013-07-08 19:05
by Rhino
Dr_Death wrote:People: this is not limited to Somalia or Iraq, the title is "90's fights" and i mean almost every war that took place in that era, maybe we could also use some of the 80's fights if we are gonna make it (i am not making it, just saying, i have 0 experience-training-study on programming or scripting in any form, but it was just a suggestion).
Like I said in my orignal reply, you (or whoever may be willing to take this task up) should focus on one thing and then once that's done, branch out if you want to do more.
Dr_Death wrote:And while Ramiel DOES LOOK HELL of alike to Mogadishu, i dont think its EXACTLY what we need, maybe more yellow-desert like roads, more paintless concret buildings/houses, remake the whole airport, docks, and road between the US base and the city, etc. these are things that makes Ramiel looks different, but i'd love to see the Seatless MH-60 for the SOAR and the AH-6
Ramiel was originally made to be Mogadishu but was then renamed due to it having Insurgents on rather than ARF. Really it should now be named to Mogadishu, although I agree is far from the real city, most our maps are. Although if someone was up for it no reason why someone couldn't make a new Mogadishu map :)

Re: Suggestion: 90' fights?

Posted: 2013-07-08 20:10
by heldro
I would also love to see some maps from the 90's balkan wars.

Re: Suggestion: 90' fights?

Posted: 2013-07-09 15:26
by Rhino
MADsqirrel wrote:Hi there,

what would be necessary to change for Ramiel if someone really wants to do it?

I can only think of this stuff:
-rework the US camo to the 1993 standart
-update the US weapons
-update the US vehicles

Is there a Tutorial about reworking camos and can someone without experience do it?

I did some checking on the Battle of Mogadishu and one problem I see is the variety of US Units and eve others, like the Pakistani and Malaysian troops.
I guess Bluefor should be only the Task force (14 Inf Reg, 10. Mountain Inf)

I will try to help with doing a 1993 US army but I sadly dont have any experience (but 20 days freetime)

thanks
MADsqirrel
Please keep this on the forums and not over PMs, saves me having to repeat myself etc...

As for what's needed, I don't know that much about the US etc equipment of that time frame, you would need to research it but ye, pretty much that's the sorta thing you need to look into, which also requires making a new team with coding new kits etc but you've got all the foundations for that ingame already with the modern US Army ingame so you don't need to worry about all the HUD flags etc.

There are plenty of tuts on making textures but none for just BF2 player re-texturing but quite a few people around here can do it and its not too hard to learn either: https://www.realitymod.com/forum/f388-p ... f-wip.html

The verity of units isn't really a problem tbh as far as I can see, you just mainly show both types of the US forces ingame, mainly though the vehicles they use, and then you do what was done in the Beta and represent the Pakistan or w/e though a French UN APC being released in v1.0 that I believe they used.


But as I said before, first thing is to really research it, try and find a Military Advisor or two who knows the conflict to help you on the matter of finding out what weapons where used etc but you can probably find out quite a lot of it on your own though wikipidia etc, just need to check your findings by them :)

Here was my design plan I used though most of the development of PR:F until we switched to Redmine which has evolved a bit since its first draft but still the same basic structure, note all the tabs at the top for all the different things: https://docs.google.com/spreadsheet/pub ... 0SVE&gid=4

Main thing I would advise is to first look into sorting out all your (as per v1.0 standard, that PR:F design plan is as per v0.97/8 standard so missing MG and Spotter kits and many of the old kit weapon loadouts have changed etc) and then from there you can work out what weapons you need to make and what you have already in PR, then once that's done move onto the vehicles etc :)

Re: Suggestion: 90' fights?

Posted: 2013-07-09 16:56
by Omahaaa
Dr_Death wrote:well, i was mostly asking for it because i, just like EVERYBODY (or most of the people that likes belic conflicts) loves the BDU/DBDU designs (they are friking beautiful, just alike the M16A2).

But, a soviet-afghan war minimod would be also really interesting.


People: this is not limited to Somalia or Iraq, the title is "90's fights" and i mean almost every war that took place in that era, maybe we could also use some of the 80's fights if we are gonna make it (i am not making it, just saying, i have 0 experience-training-study on programming or scripting in any form, but it was just a suggestion).

And while Ramiel DOES LOOK HELL of alike to Mogadishu, i dont think its EXACTLY what we need, maybe more yellow-desert like roads, more paintless concret buildings/houses, remake the whole airport, docks, and road between the US base and the city, etc. these are things that makes Ramiel looks different, but i'd love to see the Seatless MH-60 for the SOAR and the AH-6
I was wondering myself why there wasn't any Russia vs Taliban maps that could simulate the Soviet-Afghan war. I mean.. the current Russian desert camo hasn't changed much. Would be awesome to see.

Anyway, sorry for being offtopic.

Re: Suggestion: 90' fights?

Posted: 2013-07-09 17:24
by SShadowFox
Hang on about that Soviet-Afghan war thing, I got a solution...