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[?] Add Xpacks to Editor?

Posted: 2006-12-02 18:53
by StyrmanKarlsson
I have all the BF2 Expansion packs.
So how do I add there Stacic Objects to the BF2 editor?

Posted: 2006-12-02 19:10
by duckhunt
ive answerd this you already, but whatever.

See the sticky 'how to add pr objects to your map'

everytime you read 'pr' replace it with 'xpack'

Posted: 2006-12-02 21:41
by StyrmanKarlsson
well I cant get the Xpacks to show in Editor... this Is what I did
did your sticky, and insted of PR I unziped Xpacksfolder, object_client.zip

4.Goto D:\Program\EA GAMES\Battlefield 2\mods\xpack\objects_client.zip


Extract the contents into Eagames/battlefield2/mods/yourmod/objects

note, these should all be unzipped, and in folder/file form and not in a zip.

You should now have

Eagames/battlefield2/mods/yourmod/objects/staticobjects/PR/trainbridge, etc



5. Fire up the editor under your mod, and in the 'recources' window, you should see a little blue plus symbol. Click that, and then browse into your mod and find

Eagames/battlefield2/mods/yourmod/objects/staticobjects


well I dont get the new Object IN!
Lets say I want the xpak_objects/middle-east/xp1_tower/xp1_tower.con

But when I check in the editor under my "mod":

staticobjects/xpak_objects/middle-east/

I only find:
sidwalks
xp1-asylum_full
xp1-asylum_objects
xp1-asylum_left
xp1-asylum_right

_______________________________________________

so what the hell Im I doing wrong, I just dont get this.

Posted: 2006-12-02 22:29
by Pantera
Here something that helps.

go to MODS>>>X_PACK>>>OBJECTS>>>STATIC_OBJECTSCLIENT.ZIP.

Now, EXTRACT ALL of that onto your desktop.

Then, open, MODS>>>X_PACK>>>OBJECTS>>>>STATICK_OBJECTSSERVER.ZIP

And EXTRAC ALL of that onto your desktop, it iwll ask you to overwrite, say Yes (it only merges them together)

Then, all you do, is copy all the folders you extracted to MODS>>>MY_MOD>>>OBJECTS

Then you close that down, open the editor, load your mod. Then click on MOD found at the top, go to MOD Manager, and scroll down and select the X_PACK folder, (not that small box should go grey) and it should take a few seconds to load, and voila that is all.

Posted: 2006-12-03 01:01
by duckhunt
yea, like it says get server+client objects files to same place then stick em all in your mod