Named Squads & Good Regs
Posted: 2013-07-24 16:51
Hi all,
Just wanted to take a moment to say that I'm noticing the community really coming together in PR now, in the lead up to v1.0, and a lot of that has come down to Mumble integration. Thank you to the PR DEVs for implementing it, and thank you to all the servers that have disabled VoIP and made Mumble a necessity. I couldn't play again without it (and I was resistant to it when it first came around).
Squads are working together, and fire teams are calling out targets when nearby, cross-squad.
The only downside is it takes away from the Commander's job of overseeing squad movements, when squad leaders chat to each other directly and ignore putting requests through the Commander. But we can live with that.
Secondly, I think we have some good and understanding regular players now when it comes to named assets. They're becoming the norm. In the last month that I've been back in game, not once have I seen an infantry squad taking a tank, or an APC squad taking the CAS etc.
People are respecting asset-named squads. I've been on rounds where our team is getting pounded, and we might have 3 APCs; The APC squad has 4 people, out in the field with 2 APCs, but no one is taking the backup APC, which is good. I suppose you could say it's "wasted" whilst it's sat there, but:
Well done PR Community, it's very good to be back here.
Just wanted to take a moment to say that I'm noticing the community really coming together in PR now, in the lead up to v1.0, and a lot of that has come down to Mumble integration. Thank you to the PR DEVs for implementing it, and thank you to all the servers that have disabled VoIP and made Mumble a necessity. I couldn't play again without it (and I was resistant to it when it first came around).
Squads are working together, and fire teams are calling out targets when nearby, cross-squad.
The only downside is it takes away from the Commander's job of overseeing squad movements, when squad leaders chat to each other directly and ignore putting requests through the Commander. But we can live with that.
Secondly, I think we have some good and understanding regular players now when it comes to named assets. They're becoming the norm. In the last month that I've been back in game, not once have I seen an infantry squad taking a tank, or an APC squad taking the CAS etc.
People are respecting asset-named squads. I've been on rounds where our team is getting pounded, and we might have 3 APCs; The APC squad has 4 people, out in the field with 2 APCs, but no one is taking the backup APC, which is good. I suppose you could say it's "wasted" whilst it's sat there, but:
- Another APC can be put on the field if another goes down.
- It's less armour on the map to be targeted by AT, as its loss would cost the team tickets.
- All APCs remain in the same squad for better communication.
Well done PR Community, it's very good to be back here.
