Page 1 of 1

1.0 some vehicle problems

Posted: 2013-08-02 12:59
by dhdl96
T-72 turret and hull are not connected.
turret just floats on hull. I think it is coop tank bug.
BMP2M. 30mm granade launcher doesn't have HUD. It have clear screen, only have heat indicator.

Re: 1.0 some vehicle problems

Posted: 2013-08-03 10:58
by |Nighthawk|
I can confirm the above.

Re: 1.0 some vehicle problems

Posted: 2013-08-03 12:23
by izoiva
Confirm both bugs.

Re: 1.0 some vehicle problems

Posted: 2013-08-03 12:25
by Rudd
turret just floats on hull. I think it is coop tank bug.
yes this is only COOP, MP works fine, some mesh changes weren't carried over to the _bf2 version

Re: 1.0 some vehicle problems

Posted: 2013-08-03 12:47
by Looter
Another vehicle bug ill throw in is that when exiting the Chinook from the 2nd seat it places you in front of the left gunner's position making it much more likely for him to accidentally kill you, as you just teleport in front of his gun outside.

Re: 1.0 some vehicle problems

Posted: 2013-08-03 12:53
by Dukuu_npanop
ru_apc_bmp2_bf2
ru_ifv_bmp2_bf2 - both explode at spawn

Re: 1.0 some vehicle problems

Posted: 2013-08-04 08:22
by AFsoccer
Dukuu_npanop wrote:ru_apc_bmp2_bf2
ru_ifv_bmp2_bf2 - both explode at spawn
Which map? Is this also on coop?

Re: 1.0 some vehicle problems

Posted: 2013-08-04 09:56
by Dukuu_npanop
[R-DEV]AFsoccer wrote:Which map? Is this also on coop?
Just tried them on any map placing in gameplayobjects. The thing was that there was an error in tweak file:
was:
ObjectTemplate.armor.maxHitPoints 1275
ObjectTemplate.armor.maxHitPoints 1275

should be:
ObjectTemplate.armor.maxHitPoints 1275
ObjectTemplate.armor.HitPoints 1275
It works fine now :-)