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very slow server map load
Posted: 2013-08-03 04:48
by DDS
I may have to reinstall BF2 after trying to fix this on my own. Saarema and Dovre maps edit ->(with optimizing shaders message)
I have tried to load connecting to TG server. Game start slow, then agonizingly slow at 12% (objects). Couple times move up to 60-80% geometries then stalls above 80%.
Tried the PR loader - support - clear cache a few times.
Running Windows 8 as admin...
sad face.
Re: very slow server map load
Posted: 2013-08-03 05:00
by SANGUE-RUIM
map loading time has been increased
Re: very slow server map load
Posted: 2013-08-03 05:03
by DDS
___sangue-ruim___ wrote:map loading time has been increased
How long? I'm talking 15+ minutes here...
At first I thought map had changed on the server.
Empty server, same song
Posted: 2013-08-03 08:42
by BloodyDeed
How much RAM do you guys have?
Sent from my GT-I9300 using Tapatalk 4 Beta
Re: very slow server map load
Posted: 2013-08-03 17:28
by DDS
Here you go BD
Code: Select all
System Information
------------------
Operating System: Microsoft Windows 8 Pro (6.2.9200)
Architecture: 64-bit
Language: English (United States)
Motherboard: ASUSTeK Computer INC. M4A77TD
Processor: AMD Phenom(tm) II X4 965 Processor (Physical: 4, Logical: 4)
Memory: 8.00 GB
DIMM Modules: DIMM0: 2.00 GB @ 1333 MHz
DIMM1: 2.00 GB @ 1333 MHz
DIMM2: 2.00 GB @ 1333 MHz
DIMM3: 2.00 GB @ 1333 MHz
Page File: 2.05 GB
.NET Framework: 4.5
Display Information
-------------------
Display Device(s): ViewSonic VX2453 Series on NVIDIA GeForce GTX 260
ViewSonic VG2030wm SERIES on NVIDIA GeForce GTX 260
Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz
1680 x 1050 (32 bit) @ 59 Hz
Driver Version: 9.18.13.2049 (320.49)
Display Memory: 896.00 MB
Multisampling: 2, 4, 8
DPI: 96 (100%)
Audio Information
-----------------
Primary Playback: Creative Labs Inc. Software
Primary Recording: Microphone (VIA High Definition
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: C:\Program Files (x86)\EA GAMES\Battlefield 2
Free: 762.44 GB, Total: 931.17 GB, NTFS
Mod Path: C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr
Free: 762.44 GB, Total: 931.17 GB, NTFS
Profiles Path: C:\Users\Paul\Documents\ProjectReality\Profiles
Free: 762.44 GB, Total: 931.17 GB, NTFS
Update DL Path: C:\Users\Paul\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 762.44 GB, Total: 931.17 GB, NTFS
Update Log Path: C:\Users\Paul\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 762.44 GB, Total: 931.17 GB, NTFS
Game Information
----------------
CD Key Valid: True
Installed Mods: bf2, pr, xpack
Current Mod: pr
BF2 Version: BF2 1.5
PR Version: 1.0.30.0
Language: english
Debug Available: False
Large Address: True
Supported Hardware: None
Profile Information
-------------------
Profile 0001: [DDS]Dark_Derk_Steel
Type: Online
Last Used Profile: True
View Intro: True
Fullscreen: True
Display Mode: 1920x1080@60Hz
Display Mode Valid: True
Graphics Scheme: High
Multisampling: 8x
VSync: False
Terrain Quality: High
Effects Quality: High
Geometry Quality: High
Texture Quality: High
Lighting Quality: High
Dynamic Shadows: High
Dynamic Lights: High
Texture Filtering: High
Audio Provider: Hardware
Provider Valid: True
Audio Quality: High
EAX: True
I'll try some things and report back
edit: I got this error in the launcher after starting the game
"an unhandled exception has occurred. Details are as follows: Viewmodel is not referenced by any registered View. Further details can be found in the following file: C:\Program Files(x86)\EA GAMES\Battlefield 2\mods\pr\bin\PRLauncher.log"
Then next loaded fine. Results from one map on empty server load times
Hill 488 - 13 minutes (first load) / 12 1/2 minutes second load..
Going to just
reinstall the whole shabang..
BF2 and mod. No patience and my weekend is short. You can close this.
-------------
update:
Hill 488 - 3 1/2 minutes (first run) / 3 1/2 minutes second run
That did the trick.. Thanks DDS, yeah sure np man!