Page 1 of 1
.36 Server Bug - Invisible Objects/Players
Posted: 2013-09-01 14:29
by INVIS
Yesterday night we had a weird bug on HOG Mixed Maps (I think?!).
Parts of objects/players/guns turned invisible but obviously could still interact like usual.
You can find a screenshot album about that happening
here.
Re: .36 Server Bug - Invisible Objects/Players
Posted: 2013-09-01 14:36
by Mineral
Thank you for your report, do you know the previous played maps at that point by any chance? Or which layer of black gold it was you were playing?
Re: .36 Server Bug - Invisible Objects/Players
Posted: 2013-09-02 07:10
by INVIS
Sadly, I don't.
But I remember a few additional details: I couldn't hear my gunfire or see my weapon, scoped or unscoped.
And in one picture I just found a guy saying "I have a USMC kit", I didn't really pay attention to that though.
Re: .36 Server Bug - Invisible Objects/Players
Posted: 2013-09-02 10:09
by nAyo
Same happened yesterday on =DRK= server, on Dovre. Russians were invisible!
Re: .36 Server Bug - Invisible Objects/Players
Posted: 2013-09-02 11:35
by piepieonline
For us to fix this bug, we need to know the preceding map as well. Do you know what map/layer that was nAyo?
.36 Server Bug - Invisible Objects/Players
Posted: 2013-09-02 11:40
by Steeps
I've seen this happen on Xiangshan on PRTA a while back, like when 1.0 was first released. But of course, I don't remember the previous map. The French Forces were invisible, you could hear shots going off but you could not see other players or even your own gun.
Re: .36 Server Bug - Invisible Objects/Players
Posted: 2013-09-02 12:22
by Mineral
Steeps wrote:I've seen this happen on Xiangshan on PRTA a while back, like when 1.0 was first released. But of course, I don't remember the previous map. The French Forces were invisible, you could hear shots going off but you could not see other players or even your own gun.
Yeah, this got fixed back then. But it seems more maps have this problem.
Re: .36 Server Bug - Invisible Objects/Players
Posted: 2013-09-02 12:54
by Oskar
The preceding map on =DRK= last night, before Dovre (night layer) was Khamisiyah (standard).
Re: .36 Server Bug - Invisible Objects/Players
Posted: 2013-09-02 13:26
by dysin
[R-CON]Mineral wrote:Thank you for your report, do you know the previous played maps at that point by any chance? Or which layer of black gold it was you were playing?
kashan (lrg) then black gold (ins)
Re: .36 Server Bug - Invisible Objects/Players
Posted: 2013-09-03 20:39
by dysin
again from black gold (inf) to muttrah (std)
Re: .36 Server Bug - Invisible Objects/Players
Posted: 2013-09-04 18:37
by Mats391
happend on QRF server just now. bug appeared on Beirut AAS STD, we played Khamisiya Skirm INF before.