Do the markings that say 4 and 6 on the british ACOG reticule actually hit when you shoot at a target at 400m and 600m? Or does it vary with your resolution?
Re: Are range markings on ACOG accurate?
Posted: 2013-09-07 14:54
by camo
No bullet drop so just use the center.
Re: Are range markings on ACOG accurate?
Posted: 2013-09-07 14:54
by Kerryburgerking
Wheeter wrote:Do the markings that say 4 and 6 on the british ACOG reticule actually hit when you shoot at a target at 400m and 600m? Or does it vary with your resolution?
I think it works for the SMAW atleast
Re: Are range markings on ACOG accurate?
Posted: 2013-09-07 14:57
by _Fizzco_
Like Camo said, no bullet drop up till 700 metres and even then its like a mm up on their body/head. The Bullet drop doesn't effect rifles as much as it does marksman or snipers. (least up to 700m +)
Re: Are range markings on ACOG accurate?
Posted: 2013-09-08 00:45
by sirfstar
Kerryburgerking wrote:I think it works for the SMAW atleast
Nope. To hit the target at 500m with SMAW and ACOG you need to aim at the very bottom of your sight
95% accurate reticle:
Re: Are range markings on ACOG accurate?
Posted: 2013-09-08 00:51
by SShadowFox
_Fizzco_ wrote:Like Camo said, no bullet drop up till 700 metres and even then its like a mm up on their body/head. The Bullet drop doesn't effect rifles as much as it does marksman or snipers. (least up to 700m +)
There is no bullet drop at all for standard rifles (or any other gun which is not marksman or Sniper).
Re: Are range markings on ACOG accurate?
Posted: 2013-09-08 08:48
by Doc.Pock
SShadowFox wrote:There is no bullet drop at all for standard rifles (or any other gun which is not marksman or Sniper).
but there are ways to implement it as seen in the community modding forums.
Re: Are range markings on ACOG accurate?
Posted: 2013-09-08 11:13
by SShadowFox
Doc.Pock wrote:but there are ways to implement it as seen in the community modding forums.
But it's not currently in game.
Re: Are range markings on ACOG accurate?
Posted: 2013-09-08 18:17
by Mikemonster
I thought it was?!
Re: Are range markings on ACOG accurate?
Posted: 2013-09-08 18:30
by carmikaze
Mikemonster wrote:I thought it was?!
No, but as Doc said, some guy found a possible way to implement ballistics. We'll see if the devs decide to implement it :/
Re: Are range markings on ACOG accurate?
Posted: 2013-09-08 18:40
by Celestial1
Lolwut? Standard rifles do have bullet drop, and they have for quite a while now.
The ACOG markers are relatively accurate, with the exception being the SMAW.
Re: Are range markings on ACOG accurate?
Posted: 2013-09-08 19:34
by Heavy Death
How can vet players say there is no bullet drop. last I checked, and if memory inst completely done alreaady, assault rifles drop after about 400, but until then, its a straight flight. Maybe the settings have shuffled with the new deviation, but the bullet drop is there, has always been.
What isnt there is ballistics. That is possible aswell, SMAW uses it, SPG uses it... and so on. Problem is, tracers would fall down way earlier than bullets, so you can imagine, its either all tracers or all balls.
Down in the community modding, Mats has come to some ideas, which equalize tracers, but it pushes the bullet speed to the max, which i think is again, a downside.
Maybe in the future, everything will be figured out adn implemented, wouldnt surprise me.
Re: Are range markings on ACOG accurate?
Posted: 2013-09-09 02:03
by paul161616
arent coax mgs on apcs and tanks using bullet drop now?
Re: Are range markings on ACOG accurate?
Posted: 2013-09-09 09:52
by ExeTick
I dont know about those who are saying there is no bullet drop on rifles but last time I used one my bullets landed short when I was aiming on a guy far away with my rifle, and I didnt aim above him just right on him.
there are several times I have had to aim above the enemy to hit him with a rifle. rifleman,AR,MG. I can say that there is bullet drop. Muttrah city was a good exampel for me, when I was shooting from Tshapes from north city on LRG layer. I had to aim above people that was between west and east city.
Re: Are range markings on ACOG accurate?
Posted: 2013-09-09 10:44
by Spook
ofc there is bullet drop for every gun ingame. you only notice it at targets above 400m though. most ppl do not realize this because they only engage targets that far with sniper and marksman and think only they have a bullet drop. At 400m you will have to aim slightly above the head if you want to headshot someone.
Re: Are range markings on ACOG accurate?
Posted: 2013-09-09 15:24
by [FSA]IrRahman
Bullet drop should look like this, and it is possible on BF2 engine as you can see:
There is no realistic bullet drop in PR so far, I can shoot at 500m ranges with SVD on target and aiming directly on them.
Not above them like on the image below:
I even saw more complex BF2 ballistic mods on YouTube, like wind affecting bullet and ricochets.
Re: Are range markings on ACOG accurate?
Posted: 2013-09-10 12:36
by Megagoth1702
'[FSA wrote:IrRahman;1947763']Bullet drop should look like this, and it is possible on BF2 engine as you can see:
That's BF2142 engine, not BF2. A lot of stuff is possible on the BF2142 that is not possible on the BF2 engine.
Re: Are range markings on ACOG accurate?
Posted: 2013-09-10 23:34
by Wheeter
Megagoth1702 wrote:That's BF2142 engine, not BF2. A lot of stuff is possible on the BF2142 that is not possible on the BF2 engine.
Would it ever be possible to "port" PR to BF2142? Cause if so I would definitely buy it for PR.
Re: Are range markings on ACOG accurate?
Posted: 2013-09-10 23:41
by saXoni
Wheeter wrote:Would it ever be possible to "port" PR to BF2142? Cause if so I would definitely buy it for PR.
No it's not.
Re: Are range markings on ACOG accurate?
Posted: 2013-09-11 00:48
by chrisweb89
PR on bf2142 wouldn't be allowed to use anything from bf2, only things from bf2142 and independtly made. That is why I'm pretty sure going to 2142 is near impossible,a lot of bf2 statics are still used that would need to be remade.