[1.0] Burning Sands Std - CTD due to Memory Error
Posted: 2013-09-19 20:53
Description:
Burnings Sands CTD's after ~10 to 20 minutes. Other maps I have played are fine but have not tried the other 4km maps yet. I have a 4 gigabyte system. I have played 4km squared maps before successfully in previous versions. I have Windows Vista, Nvidia GT9800. Here is the error ...
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BF2 Memory Error
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memory.dll: all alloc attempts failed for size 6407685
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Cancel Try Again Continue
---------------------------
Steps to Reproduce:
CTD's after ~10 to 20 minutes. No special action seemed to be triggering this
Tested On:
Burning Sands Std, Version 1.0, Coop with 48 bots. Fresh install of PR (have not adjusted any settings).
-Burning Sands Std
-Coop
-Local
-1.0
Video Settings (if needed):
I noticed mention of this map crashing before with low terrain settings, but tried high and got the same. Terrain - Low. Effects - High. Geometry - Low. Texture - Medium. Lighting - High. Shadows - Medium. Light - Medium. Filtering - High.
Burnings Sands CTD's after ~10 to 20 minutes. Other maps I have played are fine but have not tried the other 4km maps yet. I have a 4 gigabyte system. I have played 4km squared maps before successfully in previous versions. I have Windows Vista, Nvidia GT9800. Here is the error ...
---------------------------
BF2 Memory Error
---------------------------
memory.dll: all alloc attempts failed for size 6407685
---------------------------
Cancel Try Again Continue
---------------------------
Steps to Reproduce:
CTD's after ~10 to 20 minutes. No special action seemed to be triggering this
Tested On:
Burning Sands Std, Version 1.0, Coop with 48 bots. Fresh install of PR (have not adjusted any settings).
-Burning Sands Std
-Coop
-Local
-1.0
Video Settings (if needed):
I noticed mention of this map crashing before with low terrain settings, but tried high and got the same. Terrain - Low. Effects - High. Geometry - Low. Texture - Medium. Lighting - High. Shadows - Medium. Light - Medium. Filtering - High.