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Radio Volume v Sound effects volume

Posted: 2006-12-11 08:17
by OverwatchX
I would love to have the radio volume lowered while leaving the sound effects and environmental sound effects left alone. I often turn up the game volume to hear the combat but the radio chatter (to me) seems to be way too loud.

I could modify/do the work on these radio wav files by lowering the volume on each of them and then send them over to the team for examination if you want me too.

Posted: 2006-12-11 20:21
by blud
Yeah the radios are way too loud. I wish you could turn them up and down with a volume slider. I can't even play on servers with more than 20 people cuz it's just a wall of radios assaulting my ears.

Posted: 2006-12-11 20:34
by luizinhuu
it was worse on 0.3x! Sofad made it a lot better on 0.4 but the radio chatter could be tuned down more

Posted: 2006-12-11 20:42
by .:iGi:. Eggenberg4Ever
TBH it does my head in & I wish there was a separate volume control for comms chatter.

Posted: 2006-12-12 00:43
by Preston
what ???? damn i can barely hear some players ....... :confused:

Posted: 2006-12-12 00:48
by danthemanbuddy
I slid the voice over to 5% and it worked for 5 seconds then

ENEMY SPOTTED ENEMY SPOTTED ENEMY ORANGATUN SPOTTED

Then i switched it to 0% and now its

ENEMY SPOTTED HOSTILE UNITS SPOTTED AND AN occasional ENEMY BOAT Spotted on Al fallujah.

it does nothing to the volume.

Posted: 2006-12-12 01:17
by mav3r1c
I can't stand when people do enemy boat spotted on dry land maps :-P drives me crazy. But it does get really frustrating wehn people spam the radio.

Posted: 2006-12-12 02:31
by Preston
Ohhhh opps, guess you all are talking about the generic radio messages not VIOP !

Posted: 2006-12-12 04:57
by OverwatchX
I modified the canned radio messages awhile back and turned then down quite a bit. It sounded great to me. I could then turn up the volume to hear all of the game effects much better which helped my situational awareness etc and I could hear all the radio chatter too..it just wasnt overpowering.

Posted: 2006-12-12 08:01
by kaasulaiva
It would be nice if we had the possibility of turning the radio temporarily off in-game. It's really annoying when you're trying to ambush or sneak up on someone, listening their footsteps behind a corner or something and then someone starts shouting ENEMY FORCES OVER ENEMY FORCES OVER ENEMY FORCES OVER OKAY NO WAY MAN NO WAY MAN. I doubt it can be done though, if it isn't even possible to change the volume of the spam radio.

Posted: 2006-12-12 20:49
by blud
In the meantime, people need to stop spotting. The ONLY time you need to spot is when you see something that no one else sees. For example, an enemy sneaking in a back way, so you need to alert the team.

When you have Base 1, and your team is spawning there, and they have Base 2, and they are spawning there, you don't have to constantly spot that there are enemies coming from Base 2. OBVIOUSLY there are enemies coming from Base 2, the spotting doesn't help at all.

Don't spot stuff if a bunch of people already know it's there.

Posted: 2006-12-13 03:27
by OverwatchX
kaasulaiva wrote:It would be nice if we had the possibility of turning the radio temporarily off in-game. It's really annoying when you're trying to ambush or sneak up on someone, listening their footsteps behind a corner or something and then someone starts shouting ENEMY FORCES OVER ENEMY FORCES OVER ENEMY FORCES OVER OKAY NO WAY MAN NO WAY MAN. I doubt it can be done though, if it isn't even possible to change the volume of the spam radio.
Yes!! Exactly!!

Posted: 2006-12-13 03:28
by OverwatchX
'[PIT wrote:BludShoT']In the meantime, people need to stop spotting. The ONLY time you need to spot is when you see something that no one else sees. For example, an enemy sneaking in a back way, so you need to alert the team.

When you have Base 1, and your team is spawning there, and they have Base 2, and they are spawning there, you don't have to constantly spot that there are enemies coming from Base 2. OBVIOUSLY there are enemies coming from Base 2, the spotting doesn't help at all.

Don't spot stuff if a bunch of people already know it's there.
True...but this will never happen so there will have to be some fix made IMHO.

Posted: 2006-12-13 04:02
by blud
Yeah I agree JohnDoeGamer

Posted: 2006-12-13 04:09
by sofad
uhh, didnt know that it needs still some volume decreasing...
will do it for the next patch/version, whatever comes first.

(and i will bet, there will be a new thread then "the radiomsges are way too quiet...", startet from other ppl.. ;) )

Posted: 2006-12-13 06:47
by anything
JohnDoeGamer wrote:I modified the canned radio messages awhile back and turned then down quite a bit. It sounded great to me. I could then turn up the volume to hear all of the game effects much better which helped my situational awareness etc and I could hear all the radio chatter too..it just wasnt overpowering.
Is it possible for me to do this with my sound files or would I get kicked all the time by punkbuster for having modified files?