Cyclic rate of QBZ-95B
Posted: 2013-11-14 14:30
Hello. I have noticed this since 0.8 or 0.9 and posted once about it but got no reply.
Why does the Chinese Crewman Carbine has lower rate of fire than IRL(800RPM)? And also The AKS74U (700RPM) which was primary fast-rate-of-fire weapon for INS, which also happens to be in Russian Crewman kit. The AKS74U had correct rate of fire back in 0.98. Is this by mistake or Intentional?
I don't understand why only these 2 weapons have lower cyclic rate than IRL when all other guns are depicted correctly.
P.S. Since we are talking about guns I have 1 more question. Is there any future plan for changing (or fixing) AK47 recoil?
I have used both G3 and AK47 in variety of Ping range including Local server and notices AK47 has same reoil as supposedly more uncontrollable Battle rifle. I have checked muzzle jump 'distance' against the wall with both rifle and it is exactly the same.
Why does the Chinese Crewman Carbine has lower rate of fire than IRL(800RPM)? And also The AKS74U (700RPM) which was primary fast-rate-of-fire weapon for INS, which also happens to be in Russian Crewman kit. The AKS74U had correct rate of fire back in 0.98. Is this by mistake or Intentional?
I don't understand why only these 2 weapons have lower cyclic rate than IRL when all other guns are depicted correctly.
P.S. Since we are talking about guns I have 1 more question. Is there any future plan for changing (or fixing) AK47 recoil?
I have used both G3 and AK47 in variety of Ping range including Local server and notices AK47 has same reoil as supposedly more uncontrollable Battle rifle. I have checked muzzle jump 'distance' against the wall with both rifle and it is exactly the same.