Landing aircraft and airfields (and other things)
Posted: 2005-06-27 23:09
This really pisses me off in BF2. Landing planes is sometimes next to impossible, for various reasons.
First off, map design in general can prevent it. On almost every map, the airfields are very short, and on top of that, theres almost always some kind of obstruction at the end of them -- be it towers, UAV control trailers, cliffs, or some other horendous contraption, making you come in on some hellacious approach. So much for the "Intelligent map design" we heard about in reviews, eh? Airfields need to be longer, making it so that you have enough runway to slow your aircraft (and take off - assuming/hoping PR makes somewhat realistic acceleration and deceleration speeds). And that leads me to this -- When you slow down, your aircraft hardly glides AT ALL. It just stops in mid air and lawn darts. (I've flown Cessnas before, and never has my plane just dropped out of the sky on me when slowing for a landing approach)
Next up, if you land on the runway in the least bit hard, your plane explodes. Again, taking from my Cessna 172 experiecnes, I've landed much harder than that, and only shaken around a bit, not bursting into flames and killing everything up to 20 feet away from you, leaving a big black wad of God knows what for wreckage.
Brining me to my next thing.
When airplanes explode, be it crashing, or shot down by missiles, they don't just explode into totally destroyed and charred wreckage. You can definately tell it's an airplane going down, or rolling on the ground, whichever. For instance, when an airplane gets hit by a SAM, it doesnt explode, leaving only little pieces, Hollywood (and BF) style. Sure, a big part of the plane will probably be blown completely off, but a lot of the plane starts hurtling towards the ground in an impressive, yet violent horde of flames. Note a fuselage can clearly be seen at the front of it. Some what like what you see in Act of War: Direct Action. Would be cool if PR could have effects to simlulate this.
Just some thoughts off the top of my head, I'll be sure to add to it if something else comes to me
First off, map design in general can prevent it. On almost every map, the airfields are very short, and on top of that, theres almost always some kind of obstruction at the end of them -- be it towers, UAV control trailers, cliffs, or some other horendous contraption, making you come in on some hellacious approach. So much for the "Intelligent map design" we heard about in reviews, eh? Airfields need to be longer, making it so that you have enough runway to slow your aircraft (and take off - assuming/hoping PR makes somewhat realistic acceleration and deceleration speeds). And that leads me to this -- When you slow down, your aircraft hardly glides AT ALL. It just stops in mid air and lawn darts. (I've flown Cessnas before, and never has my plane just dropped out of the sky on me when slowing for a landing approach)
Next up, if you land on the runway in the least bit hard, your plane explodes. Again, taking from my Cessna 172 experiecnes, I've landed much harder than that, and only shaken around a bit, not bursting into flames and killing everything up to 20 feet away from you, leaving a big black wad of God knows what for wreckage.
Brining me to my next thing.
When airplanes explode, be it crashing, or shot down by missiles, they don't just explode into totally destroyed and charred wreckage. You can definately tell it's an airplane going down, or rolling on the ground, whichever. For instance, when an airplane gets hit by a SAM, it doesnt explode, leaving only little pieces, Hollywood (and BF) style. Sure, a big part of the plane will probably be blown completely off, but a lot of the plane starts hurtling towards the ground in an impressive, yet violent horde of flames. Note a fuselage can clearly be seen at the front of it. Some what like what you see in Act of War: Direct Action. Would be cool if PR could have effects to simlulate this.
Just some thoughts off the top of my head, I'll be sure to add to it if something else comes to me