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bradley still have turret lock
Posted: 2014-03-17 00:23
by Roque_THE_GAMER
I was about to do that thread long ago but now i remembered that yet, first this is not a suggestion since some times or maps Bradley does have a turret lock while move, im maps like Kashan or Khamisiya Bradley still have a turret lock, its make him to weak to fight against BMP3, BMP-2M, especially BMP-2M hes had 4 ready ATGMs whit 5 seconds of reload wile Bradley have 2 whit also 5 seconds and to reload those 2 its take more than 1 minute, so turret lock does seems to be a balance propose ting since Bradley can lost most of the fire fight.
Re: bradley still have turret lock
Posted: 2014-03-17 07:26
by K4on
It only has an ATGM turret lock while driving fast AFAIK.
Re: bradley still have turret lock
Posted: 2014-03-17 13:49
by Roque_THE_GAMER
[R-DEV]K4on wrote:It only has an ATGM turret lock while driving fast AFAIK.
but what is the point? is to unnecessary since the BMP-3 and BMP-2M can run with the tow always ready.

Posted: 2014-03-17 19:57
by Portable.Cougar
The code checks for movement every 7 sec to lock the turret. Speed doesn't matter.
It was changed to be more realistic in its operation. As a wire guided missile cannot be fired while on the move.
Re: bradley still have turret lock
Posted: 2014-03-17 20:14
by Roque_THE_GAMER
Portable.Cougar wrote:The code checks for movement every 7 sec to lock the turret. Speed doesn't matter.
It was changed to be more realistic in its operation. As a wire guided missile cannot be fired while on the move.
what about BMP-2M and BMP-3?
Re: bradley still have turret lock
Posted: 2014-03-17 20:32
by Rudd
Roque_THE_GAMER wrote:what about BMP-2M and BMP-3?
don't quote me, however iirc those vehicles use infra red or something rather than wire guided? which is why they can fire better on the move. NATO can't have the best of everything

Re: bradley still have turret lock
Posted: 2014-03-17 20:33
by K4on
Portable.Cougar wrote:The code checks for movement every 7 sec to lock the turret. Speed doesn't matter.
that was the case for pre 1.0, yes.
now tow vehicles should be able to still fire during slow movements, as gameplay wise and from a military pov it was nonsense to wait 7 secs after being stationary.
if the bradley really cant move at all in that case, it's not intended and needs to be looked at.
thanks for reporting.